combo graph fix
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@@ -115,13 +115,13 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName ) : Screen(sClassName)
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}
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g_CurStageStats.iCurCombo[PLAYER_1] = 0;
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g_CurStageStats.UpdateComboList( PLAYER_1, 0 );
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g_CurStageStats.UpdateComboList( PLAYER_1, 0, false );
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g_CurStageStats.iCurCombo[PLAYER_1] = 1;
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g_CurStageStats.UpdateComboList( PLAYER_1, 1 );
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g_CurStageStats.UpdateComboList( PLAYER_1, 1, false );
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g_CurStageStats.iCurCombo[PLAYER_1] = 50;
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g_CurStageStats.UpdateComboList( PLAYER_1, 25 );
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g_CurStageStats.UpdateComboList( PLAYER_1, 25, false );
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g_CurStageStats.iCurCombo[PLAYER_1] = 250;
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g_CurStageStats.UpdateComboList( PLAYER_1, 100 );
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g_CurStageStats.UpdateComboList( PLAYER_1, 100, false );
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}
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LOG->Trace( "ScreenEvaluation::ScreenEvaluation()" );
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