break battle into two PlayModes: CPU_BATTLE, HUMAN_BATTLE
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@@ -24,6 +24,8 @@
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#include "GameConstantsAndTypes.h"
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#include "ThemeManager.h"
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#include "ModeChoice.h"
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#include "RageDisplay.h"
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#include "StepMania.h"
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#define CHOICES THEME->GetMetric (m_sName,"Choices")
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@@ -97,7 +99,10 @@ ScreenSelect::ScreenSelect( CString sClassName ) : Screen(sClassName)
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continue;
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}
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LOG->Warn( "The choice token '%s' is not recognized as a Game, Style, PlayMode, or Difficulty. The choice containing this token will be ignored.", sBit.c_str() );
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CString sError = ssprintf( "The choice token '%s' is not recognized as a Game, Style, PlayMode, or Difficulty. The choice containing this token will be ignored.", sBit.c_str() );
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LOG->Warn( sError );
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if( DISPLAY->IsWindowed() )
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HOOKS->MessageBoxOK( sError );
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bChoiceIsInvalid |= true;
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}
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