CabinetLight_Invalid

This commit is contained in:
Glenn Maynard
2006-09-26 21:23:30 +00:00
parent dfd95fd730
commit 3311f1992c
7 changed files with 25 additions and 25 deletions
+1 -1
View File
@@ -1870,7 +1870,7 @@ void ScreenGameplay::UpdateLights()
return;
const Style* pStyle = GAMESTATE->GetCurrentStyle();
bool bBlinkCabinetLight[NUM_CABINET_LIGHTS];
bool bBlinkCabinetLight[NUM_CabinetLight];
bool bBlinkGameButton[NUM_GameController][MAX_GAME_BUTTONS];
ZERO( bBlinkCabinetLight );
ZERO( bBlinkGameButton );