optimization: leave lights data uncompressed
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@@ -237,6 +237,13 @@ void Steps::Decompress() const
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void Steps::Compress() const
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void Steps::Compress() const
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{
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{
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/* Always leave lights data uncompressed. */
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if( this->m_StepsType == STEPS_TYPE_LIGHTS_CABINET && m_bNoteDataIsFilled )
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{
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m_sNoteDataCompressed = CString("");
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return;
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}
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if( !m_sFilename.empty() )
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if( !m_sFilename.empty() )
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{
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{
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/* We have a file on disk; clear all data in memory. */
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/* We have a file on disk; clear all data in memory. */
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