Fix error that comes from using LoadFont

This commit is contained in:
freem
2014-09-30 23:36:13 -05:00
parent 620e5b2950
commit 32c40753fe
@@ -36,7 +36,8 @@ end;
OnCommand=cmd(diffuse,PlayerColor(PlayerNumber);fadebottom,1);
};
};
t[#t+1] = LoadFont("Common","Normal") .. {
t[#t+1] = Def.BitmapText{
Font="Common Normal";
Name = "PlayerText";
InitCommand=cmd(x,-60;maxwidth,80/0.5;zoom,0.5;queuecommand,"On");
OnCommand=cmd(playcommand,"Set");
@@ -70,7 +71,8 @@ t[#t+1] = Def.ActorFrame {
OnCommand=cmd(finishtweening;diffusealpha,0.85;);
OffCommand=cmd(sleep,3;linear,0.5;diffusealpha,0;);
};
LoadFont("Common","Normal") .. {
Def.BitmapText{
Font="Common Normal";
Name="Text";
InitCommand=cmd(maxwidth,750;horizalign,left;vertalign,top;y,SCREEN_TOP+10;x,SCREEN_LEFT+10;shadowlength,1;diffusealpha,0;);
OnCommand=cmd(finishtweening;diffusealpha,1;zoom,0.5);