fix indentation

This commit is contained in:
Glenn Maynard
2003-07-09 06:36:00 +00:00
parent e3cf80ae04
commit 328976f5d3
+14 -12
View File
@@ -630,24 +630,26 @@ bool HandleGlobalInputs( DeviceInput DeviceI, InputEventType type, GameInput Gam
} }
} }
#else #else
if(DeviceI == DeviceInput(DEVICE_KEYBOARD, SDLK_q)) if(DeviceI == DeviceInput(DEVICE_KEYBOARD, SDLK_q))
{ {
if(INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, SDLK_RMETA)) || if(INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, SDLK_RMETA)) ||
INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, SDLK_LMETA))) INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, SDLK_LMETA)))
{ {
// pressed CMD-Q // pressed CMD-Q
ExitGame(); ExitGame();
return true; return true;
} }
} }
#endif #endif
#ifndef DARWIN #ifndef DARWIN
/* XXX: Er, this doesn't work; Windows traps this key and takes a screenshot
* into the clipboard. I don't want to disable that, though; it's useful. */
if(DeviceI == DeviceInput(DEVICE_KEYBOARD, SDLK_SYSREQ)) if(DeviceI == DeviceInput(DEVICE_KEYBOARD, SDLK_SYSREQ))
#else #else
if(DeviceI == DeviceInput(DEVICE_KEYBOARD, SDLK_KP_MULTIPLY)) if(DeviceI == DeviceInput(DEVICE_KEYBOARD, SDLK_KP_MULTIPLY))
#endif #endif
{ {
// Save Screenshot. // Save Screenshot.
CString sPath; CString sPath;
for( int i=0; i<10000; i++ ) for( int i=0; i<10000; i++ )