From 326a03ff79106d0c1dee37800d89f6df20be6219 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Wed, 4 May 2005 05:25:53 +0000 Subject: [PATCH] fix spin ignores effect clock --- stepmania/src/Actor.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/stepmania/src/Actor.cpp b/stepmania/src/Actor.cpp index bf9d3394c2..16961bc392 100644 --- a/stepmania/src/Actor.cpp +++ b/stepmania/src/Actor.cpp @@ -526,7 +526,7 @@ void Actor::Update( float fDeltaTime ) switch( m_Effect ) { case spin: - m_current.rotation += fDeltaTime*m_vEffectMagnitude; + m_current.rotation += m_fEffectDelta*m_vEffectMagnitude; wrap( m_current.rotation.x, 360 ); wrap( m_current.rotation.y, 360 ); wrap( m_current.rotation.z, 360 );