better hands calc
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@@ -168,11 +168,11 @@ public:
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int GetLastRow() const;
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int GetNumTapNotes( const float fStartBeat = 0, const float fEndBeat = -1 ) const;
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int GetNumMines( const float fStartBeat = 0, const float fEndBeat = -1 ) const;
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int GetNumHands( const float fStartBeat = 0, const float fEndBeat = -1 ) const;
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int GetNumRowsWithTap( const float fStartBeat = 0, const float fEndBeat = -1 ) const;
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int GetNumRowsWithTapOrHoldHead( const float fStartBeat = 0, const float fEndBeat = -1 ) const;
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int GetNumN( int MinTaps, const float fStartBeat = 0, const float fEndBeat = -1 ) const;
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int GetNumDoubles( const float fStartBeat = 0, const float fEndBeat = -1 ) const { return GetNumN( 2, fStartBeat, fEndBeat ); }
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int GetNumTriples( const float fStartBeat = 0, const float fEndBeat = -1 ) const { return GetNumN( 3, fStartBeat, fEndBeat ); }
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/* optimization: for the default of start to end, use the second (faster) */
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int GetNumHoldNotes( const float fStartBeat, const float fEndBeat = -1 ) const;
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int GetNumHoldNotes() const { return m_HoldNotes.size(); }
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