add IsStepsPlayable, make IsStepsTypePlayable take the number of stages left into account

This commit is contained in:
Chris Danford
2007-03-12 01:47:03 +00:00
parent 544c445b49
commit 32586f28e1
7 changed files with 41 additions and 27 deletions
+2 -2
View File
@@ -516,7 +516,7 @@ void GameState::EndGame()
m_timeGameStarted.SetZero();
}
int GameState::GetNumStagesForSong( const Song* pSong )
int GameState::GetNumStagesMultiplierForSong( const Song* pSong )
{
int iNumStages = 1;
@@ -531,7 +531,7 @@ int GameState::GetNumStagesForSong( const Song* pSong )
int GameState::GetNumStagesForSongAndStyle( const Song* pSong, const Style *pStyle )
{
int iNumStages = GetNumStagesForSong( pSong );
int iNumStages = GetNumStagesMultiplierForSong( pSong );
// One player, two-sides styles cost extra
switch( pStyle->m_StyleType )