Use ScreenManager's preload logic, instead of manually loading
a bunch of screens.
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@@ -37,6 +37,19 @@ function JudgmentTransformCommand( self, pn, mp, iEnabledPlayerIndex, iNumEnable
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end
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end
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function GetEditModeSubScreens()
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return
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"ScreenMiniMenuEditHelp," ..
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"ScreenMiniMenuMainMenu," ..
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"ScreenMiniMenuAreaMenu," ..
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"ScreenMiniMenuStepsInformation," ..
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"ScreenMiniMenuSongInformation," ..
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"ScreenMiniMenuBackgroundChange," ..
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"ScreenMiniMenuInsertTapAttack," ..
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"ScreenMiniMenuInsertCourseAttack," ..
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"ScreenMiniMenuCourseDisplay";
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end
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function GetCoursesToShowRanking()
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local CoursesToShowRanking = PREFSMAN:GetPreference("CoursesToShowRanking")
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if CoursesToShowRanking ~= "" then return CoursesToShowRanking end
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