don't mess with alpha
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@@ -118,12 +118,10 @@ void GradeDisplay::SetGrade( PlayerNumber pn, Grade g )
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{
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SetState( GetFrameIndex(pn,g) );
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SetVisible( true );
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SetDiffuseAlpha(1);
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}
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else
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{
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SetVisible( false );
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SetDiffuseAlpha(0);
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}
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}
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