Fix indentation.

This commit is contained in:
Steve Checkoway
2004-08-14 05:59:26 +00:00
parent 9946dcd335
commit 31e646cd30
+237 -237
View File
@@ -13,207 +13,207 @@
#if defined(_XBOX)
#elif defined(_WINDOWS) // We need the WinSock32 Library on Windows
#pragma comment(lib,"wsock32.lib")
#pragma comment(lib,"wsock32.lib")
#else
#include <sys/types.h>
#include <sys/socket.h>
#include <unistd.h>
#include <arpa/inet.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <unistd.h>
#include <arpa/inet.h>
#endif
EzSockets::EzSockets()
{
MAXCON = 5;
memset (&addr,0,sizeof(addr)); //Clear the sockaddr_in structure
#if defined(_WINDOWS) || defined(_XBOX) // Windows REQUIRES WinSock Startup
WSAStartup( MAKEWORD(1,1), &wsda );
#endif
sock = -1;
blocking = true;
scks = new fd_set;
times = new timeval;
times->tv_sec = 0;
times->tv_usec = 0;
state = skDISCONNECTED;
MAXCON = 5;
memset (&addr,0,sizeof(addr)); //Clear the sockaddr_in structure
#if defined(_WINDOWS) || defined(_XBOX) // Windows REQUIRES WinSock Startup
WSAStartup( MAKEWORD(1,1), &wsda );
#endif
sock = -1;
blocking = true;
scks = new fd_set;
times = new timeval;
times->tv_sec = 0;
times->tv_usec = 0;
state = skDISCONNECTED;
}
EzSockets::~EzSockets()
{
close();
delete scks;
delete times;
close();
delete scks;
delete times;
}
//Check to see if the socket has been created
bool EzSockets::check()
{
return sock > 0;
return sock > 0;
}
bool EzSockets::create()
{
return create(IPPROTO_TCP, SOCK_STREAM);
return create(IPPROTO_TCP, SOCK_STREAM);
}
bool EzSockets::create(int Protocol)
{
switch(Protocol)
{
case IPPROTO_TCP:
return create(IPPROTO_TCP, SOCK_STREAM);
switch(Protocol)
{
case IPPROTO_TCP:
return create(IPPROTO_TCP, SOCK_STREAM);
case IPPROTO_UDP:
return create(IPPROTO_UDP, SOCK_DGRAM);
return create(IPPROTO_UDP, SOCK_DGRAM);
default:
//XBOX does not support the raw socket.
//So, since there's no need, we aren't
//going to allow it on XBOX
#if defined(_XBOX)
return false;
return false;
#else
return create(Protocol, SOCK_RAW);
return create(Protocol, SOCK_RAW);
#endif
}
}
}
bool EzSockets::create(int Protocol, int Type)
{
state = skDISCONNECTED;
sock = socket(AF_INET, Type, Protocol);
return sock > 0;
state = skDISCONNECTED;
sock = socket(AF_INET, Type, Protocol);
return sock > 0;
}
bool EzSockets::bind(unsigned short port)
{
if(!check())
return false;
addr.sin_family = AF_INET;
addr.sin_addr.s_addr = htonl(INADDR_ANY);
addr.sin_port = htons(port);
return !::bind(sock,(struct sockaddr*)&addr, sizeof(addr));
if(!check())
return false;
addr.sin_family = AF_INET;
addr.sin_addr.s_addr = htonl(INADDR_ANY);
addr.sin_port = htons(port);
return !::bind(sock,(struct sockaddr*)&addr, sizeof(addr));
}
bool EzSockets::listen()
{
if (::listen(sock, MAXCON))
return false;
state = skLISTENING;
return true;
if (::listen(sock, MAXCON))
return false;
state = skLISTENING;
return true;
}
#if defined(WIN32) || defined(DARWIN)// glibc already has socklen_t defined
typedef int socklen_t;
typedef int socklen_t;
#endif
bool EzSockets::accept(EzSockets& socket)
{
if (!blocking && !CanRead())
return false;
int length = sizeof(socket);
socket.sock = ::accept(sock,(struct sockaddr*) &socket.addr,
(socklen_t*) &length);
if(socket.sock<=0)
return false;
socket.state = skCONNECTED;
return true;
if (!blocking && !CanRead())
return false;
int length = sizeof(socket);
socket.sock = ::accept(sock,(struct sockaddr*) &socket.addr,
(socklen_t*) &length);
if (socket.sock <= 0)
return false;
socket.state = skCONNECTED;
return true;
}
void EzSockets::close()
{
state = skDISCONNECTED;
inBuffer = "";
outBuffer = "";
#if defined(WIN32) // The close socket command is different in Windows
state = skDISCONNECTED;
inBuffer = "";
outBuffer = "";
#if defined(WIN32) // The close socket command is different in Windows
::closesocket(sock);
#else
#else
::close(sock);
#endif
#endif
}
long EzSockets::uAddr()
{
return addr.sin_addr.s_addr;
return addr.sin_addr.s_addr;
}
bool EzSockets::connect(const std::string& host,unsigned short port)
{
if(!check())
return false;
#if defined(_XBOX)
if(!check())
return false;
#if defined(_XBOX)
// FIXME: Xbox doesn't have gethostbyname or any way to get a hostent.
// Investigate the samples and figure out how this is supposed to work.
return false;
#elif defined(_WINDOWS)
#elif defined(_WINDOWS)
struct hostent* phe;
phe = gethostbyname(host.c_str());
addr.sin_addr = *((LPIN_ADDR)* phe->h_addr_list);
#else
#else
inet_pton(AF_INET,host.c_str(), &addr.sin_addr);
#endif
addr.sin_family = AF_INET;
addr.sin_port = htons(port);
if(::connect(sock, (struct sockaddr*)&addr, sizeof(addr)))
return false;
state = skCONNECTED;
return true;
#endif
addr.sin_family = AF_INET;
addr.sin_port = htons(port);
if(::connect(sock, (struct sockaddr*)&addr, sizeof(addr)))
return false;
state = skCONNECTED;
return true;
}
bool EzSockets::CanRead()
{
FD_ZERO(scks);
FD_SET((unsigned)sock, scks);
return select(sock+1,scks,NULL,NULL,times) > 0;
FD_ZERO(scks);
FD_SET((unsigned)sock, scks);
return select(sock+1,scks,NULL,NULL,times) > 0;
}
bool EzSockets::IsError() {
if (state == skERROR)
if (state == skERROR)
return true;
FD_ZERO(scks);
FD_SET((unsigned)sock, scks);
if (select(sock+1, NULL, NULL, scks, times) >=0 )
return false;
state = skERROR;
return true;
FD_ZERO(scks);
FD_SET((unsigned)sock, scks);
if (select(sock+1, NULL, NULL, scks, times) >=0 )
return false;
state = skERROR;
return true;
}
bool EzSockets::CanWrite()
{
FD_ZERO(scks);
FD_SET((unsigned)sock, scks);
return select(sock+1, NULL, scks, NULL, times) > 0;
FD_ZERO(scks);
FD_SET((unsigned)sock, scks);
return select(sock+1, NULL, scks, NULL, times) > 0;
}
void EzSockets::update()
{
if (IsError()) //If socket is in error, don't bother.
return;
while (CanRead() && !IsError()) //Check for Reading
if (pUpdateRead() < 1)
break;
if (CanWrite() && (outBuffer.length()>0))
pUpdateWrite();
if (IsError()) //If socket is in error, don't bother.
return;
while (CanRead() && !IsError()) //Check for Reading
if (pUpdateRead() < 1)
break;
if (CanWrite() && (outBuffer.length()>0))
pUpdateWrite();
}
@@ -222,47 +222,47 @@ void EzSockets::update()
\*********************/
void EzSockets::SendData(const string& outData)
{
outBuffer.append(outData);
if(blocking)
while ((outBuffer.length()>0) && !IsError())
pUpdateWrite();
else
update();
outBuffer.append(outData);
if(blocking)
while ((outBuffer.length()>0) && !IsError())
pUpdateWrite();
else
update();
}
void EzSockets::SendData(const char *data, unsigned int bytes)
{
outBuffer.append(data, bytes);
if(blocking)
while ((outBuffer.length()>0) && !IsError())
pUpdateWrite();
else
update();
outBuffer.append(data, bytes);
if(blocking)
while ((outBuffer.length()>0) && !IsError())
pUpdateWrite();
else
update();
}
int EzSockets::ReadData(char *data, unsigned int bytes)
{
int bytesRead = PeekData(data,bytes);
inBuffer = inBuffer.substr(bytesRead);
return bytesRead;
int bytesRead = PeekData(data,bytes);
inBuffer = inBuffer.substr(bytesRead);
return bytesRead;
}
int EzSockets::PeekData(char *data, unsigned int bytes)
{
if(blocking)
while ((inBuffer.length()<bytes) && !IsError())
pUpdateRead();
else
while (CanRead() && !IsError())
if (pUpdateRead()<1)
break;
int bytesRead = bytes;
if (inBuffer.length()<bytes)
bytesRead = inBuffer.length();
memcpy(data,inBuffer.c_str(), bytesRead);
return bytesRead;
if (blocking)
while ((inBuffer.length()<bytes) && !IsError())
pUpdateRead();
else
while (CanRead() && !IsError())
if (pUpdateRead()<1)
break;
int bytesRead = bytes;
if (inBuffer.length()<bytes)
bytesRead = inBuffer.length();
memcpy(data,inBuffer.c_str(), bytesRead);
return bytesRead;
}
@@ -271,59 +271,59 @@ int EzSockets::PeekData(char *data, unsigned int bytes)
\**********************************/
void EzSockets::SendPack(const char *data, unsigned int bytes)
{
unsigned int SendSize = htonl(bytes);
SendData((const char *)&SendSize, sizeof(int));
SendData(data, bytes);
unsigned int SendSize = htonl(bytes);
SendData((const char *)&SendSize, sizeof(int));
SendData(data, bytes);
}
int EzSockets::ReadPack(char *data, unsigned int max)
{
int size = PeekPack(data, max);
if (size != -1)
inBuffer = inBuffer.substr(size+4);
return size;
int size = PeekPack(data, max);
if (size != -1)
inBuffer = inBuffer.substr(size+4);
return size;
}
int EzSockets::PeekPack(char *data, unsigned int max)
{
if (CanRead())
pUpdateRead();
if (blocking)
{
while ((inBuffer.length()<4) && !IsError())
pUpdateRead();
if (CanRead())
pUpdateRead();
if (blocking)
{
while ((inBuffer.length()<4) && !IsError())
pUpdateRead();
if (IsError())
return -1;
}
if (inBuffer.length()<4)
return -1;
unsigned int size;
PeekData((char*)&size, 4);
size = ntohl(size);
if (blocking)
while (inBuffer.length()<(size+4) && !IsError())
pUpdateRead();
else
if (inBuffer.length()<(size+4) || inBuffer.length()<=4)
return -1;
if (IsError())
return -1;
}
if (inBuffer.length()<4)
return -1;
unsigned int size;
PeekData((char*)&size, 4);
size = ntohl(size);
if (blocking)
while (inBuffer.length()<(size+4) && !IsError())
pUpdateRead();
else
if (inBuffer.length()<(size+4) || inBuffer.length()<=4)
return -1;
if (IsError())
return -1;
return -1;
//What if we get disconnected while waiting for data?
string tBuff(inBuffer.substr(4, size));
if (tBuff.length() > max)
tBuff.substr(0, max);
memcpy (data, tBuff.c_str(),tBuff.length());
return size;
string tBuff(inBuffer.substr(4, size));
if (tBuff.length() > max)
tBuff.substr(0, max);
memcpy (data, tBuff.c_str(),tBuff.length());
return size;
}
@@ -332,36 +332,36 @@ int EzSockets::PeekPack(char *data, unsigned int max)
\*****************************************/
void EzSockets::SendStr(const string& data, char delim)
{
char tDr[1];
tDr[0] = delim;
SendData(data.c_str(), data.length());
SendData(tDr, 1);
char tDr[1];
tDr[0] = delim;
SendData(data.c_str(), data.length());
SendData(tDr, 1);
}
int EzSockets::ReadStr(string& data, char delim)
{
int t = PeekStr(data, delim);
if (t >= 0)
inBuffer = inBuffer.substr(t+1);
return t;
int t = PeekStr(data, delim);
if (t >= 0)
inBuffer = inBuffer.substr(t+1);
return t;
}
int EzSockets::PeekStr(string& data, char delim)
{
int t = inBuffer.find(delim,0);
if (blocking)
{
while (t == -1 && !IsError())
int t = inBuffer.find(delim,0);
if (blocking)
{
pUpdateRead();
t = inBuffer.find(delim, 0);
while (t == -1 && !IsError())
{
pUpdateRead();
t = inBuffer.find(delim, 0);
}
data = inBuffer.substr(0, t);
}
data = inBuffer.substr(0, t);
}
if(t >= 0)
data = inBuffer.substr(0, t);
return t;
if(t >= 0)
data = inBuffer.substr(0, t);
return t;
}
@@ -370,18 +370,18 @@ int EzSockets::PeekStr(string& data, char delim)
\************************/
istream& operator>>(istream &is, EzSockets& obj)
{
string writeString;
obj.SendStr(writeString);
is >> writeString;
return is;
string writeString;
obj.SendStr(writeString);
is >> writeString;
return is;
}
ostream& operator<<(ostream &os, EzSockets &obj)
{
string readString;
obj.ReadStr(readString);
os << readString;
return os;
string readString;
obj.ReadStr(readString);
os << readString;
return os;
}
@@ -390,44 +390,44 @@ ostream& operator<<(ostream &os, EzSockets &obj)
\**************************/
int EzSockets::pUpdateRead()
{
char tempData[1024];
int bytes = pReadData(tempData);
if (bytes > 0)
inBuffer.append(tempData, bytes);
else if (bytes <= 0)
/* To get her I think CanRead was called at least once.
So if length equals 0 and can read says there is data than
the socket was closed.*/
state = skERROR;
return bytes;
char tempData[1024];
int bytes = pReadData(tempData);
if (bytes > 0)
inBuffer.append(tempData, bytes);
else if (bytes <= 0)
/* To get her I think CanRead was called at least once.
So if length equals 0 and can read says there is data than
the socket was closed.*/
state = skERROR;
return bytes;
}
int EzSockets::pUpdateWrite()
{
int bytes = pWriteData(outBuffer.c_str(), outBuffer.length());
if (bytes > 0)
outBuffer = outBuffer.substr(bytes);
else if (bytes < 0)
state = skERROR;
return bytes;
int bytes = pWriteData(outBuffer.c_str(), outBuffer.length());
if (bytes > 0)
outBuffer = outBuffer.substr(bytes);
else if (bytes < 0)
state = skERROR;
return bytes;
}
int EzSockets::pReadData(char* data)
{
if(state == skCONNECTED || state == skLISTENING)
return recv(sock, data, 1024, 0);
if(state == skCONNECTED || state == skLISTENING)
return recv(sock, data, 1024, 0);
fromAddr_len = sizeof(sockaddr_in);
return recvfrom(sock, data, 1024, 0, (sockaddr*)&fromAddr,
(socklen_t*)&fromAddr_len);
fromAddr_len = sizeof(sockaddr_in);
return recvfrom(sock, data, 1024, 0, (sockaddr*)&fromAddr,
(socklen_t*)&fromAddr_len);
}
int EzSockets::pWriteData(const char* data, int dataSize)
{
return send(sock, data, dataSize, 0);
return send(sock, data, dataSize, 0);
}
/*