Fix indentation.
This commit is contained in:
+237
-237
@@ -13,207 +13,207 @@
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#if defined(_XBOX)
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#if defined(_XBOX)
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#elif defined(_WINDOWS) // We need the WinSock32 Library on Windows
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#elif defined(_WINDOWS) // We need the WinSock32 Library on Windows
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#pragma comment(lib,"wsock32.lib")
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#pragma comment(lib,"wsock32.lib")
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#else
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#else
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#include <sys/types.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <sys/socket.h>
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#include <unistd.h>
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#include <unistd.h>
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#include <arpa/inet.h>
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#include <arpa/inet.h>
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#endif
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#endif
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EzSockets::EzSockets()
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EzSockets::EzSockets()
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{
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{
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MAXCON = 5;
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MAXCON = 5;
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memset (&addr,0,sizeof(addr)); //Clear the sockaddr_in structure
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memset (&addr,0,sizeof(addr)); //Clear the sockaddr_in structure
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#if defined(_WINDOWS) || defined(_XBOX) // Windows REQUIRES WinSock Startup
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#if defined(_WINDOWS) || defined(_XBOX) // Windows REQUIRES WinSock Startup
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WSAStartup( MAKEWORD(1,1), &wsda );
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WSAStartup( MAKEWORD(1,1), &wsda );
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#endif
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#endif
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sock = -1;
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sock = -1;
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blocking = true;
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blocking = true;
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scks = new fd_set;
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scks = new fd_set;
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times = new timeval;
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times = new timeval;
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times->tv_sec = 0;
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times->tv_sec = 0;
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times->tv_usec = 0;
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times->tv_usec = 0;
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state = skDISCONNECTED;
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state = skDISCONNECTED;
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}
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}
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EzSockets::~EzSockets()
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EzSockets::~EzSockets()
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{
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{
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close();
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close();
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delete scks;
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delete scks;
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delete times;
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delete times;
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}
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}
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//Check to see if the socket has been created
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//Check to see if the socket has been created
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bool EzSockets::check()
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bool EzSockets::check()
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{
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{
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return sock > 0;
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return sock > 0;
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}
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}
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bool EzSockets::create()
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bool EzSockets::create()
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{
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{
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return create(IPPROTO_TCP, SOCK_STREAM);
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return create(IPPROTO_TCP, SOCK_STREAM);
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}
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}
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bool EzSockets::create(int Protocol)
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bool EzSockets::create(int Protocol)
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{
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{
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switch(Protocol)
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switch(Protocol)
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{
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{
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case IPPROTO_TCP:
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case IPPROTO_TCP:
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return create(IPPROTO_TCP, SOCK_STREAM);
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return create(IPPROTO_TCP, SOCK_STREAM);
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case IPPROTO_UDP:
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case IPPROTO_UDP:
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return create(IPPROTO_UDP, SOCK_DGRAM);
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return create(IPPROTO_UDP, SOCK_DGRAM);
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default:
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default:
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//XBOX does not support the raw socket.
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//XBOX does not support the raw socket.
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//So, since there's no need, we aren't
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//So, since there's no need, we aren't
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//going to allow it on XBOX
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//going to allow it on XBOX
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#if defined(_XBOX)
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#if defined(_XBOX)
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return false;
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return false;
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#else
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#else
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return create(Protocol, SOCK_RAW);
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return create(Protocol, SOCK_RAW);
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#endif
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#endif
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}
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}
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}
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}
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bool EzSockets::create(int Protocol, int Type)
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bool EzSockets::create(int Protocol, int Type)
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{
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{
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state = skDISCONNECTED;
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state = skDISCONNECTED;
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sock = socket(AF_INET, Type, Protocol);
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sock = socket(AF_INET, Type, Protocol);
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return sock > 0;
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return sock > 0;
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}
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}
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bool EzSockets::bind(unsigned short port)
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bool EzSockets::bind(unsigned short port)
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{
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{
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if(!check())
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if(!check())
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return false;
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return false;
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addr.sin_family = AF_INET;
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addr.sin_family = AF_INET;
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addr.sin_addr.s_addr = htonl(INADDR_ANY);
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addr.sin_addr.s_addr = htonl(INADDR_ANY);
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addr.sin_port = htons(port);
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addr.sin_port = htons(port);
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return !::bind(sock,(struct sockaddr*)&addr, sizeof(addr));
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return !::bind(sock,(struct sockaddr*)&addr, sizeof(addr));
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}
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}
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bool EzSockets::listen()
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bool EzSockets::listen()
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{
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{
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if (::listen(sock, MAXCON))
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if (::listen(sock, MAXCON))
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return false;
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return false;
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state = skLISTENING;
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state = skLISTENING;
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return true;
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return true;
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}
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}
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#if defined(WIN32) || defined(DARWIN)// glibc already has socklen_t defined
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#if defined(WIN32) || defined(DARWIN)// glibc already has socklen_t defined
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typedef int socklen_t;
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typedef int socklen_t;
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#endif
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#endif
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bool EzSockets::accept(EzSockets& socket)
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bool EzSockets::accept(EzSockets& socket)
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{
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{
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if (!blocking && !CanRead())
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if (!blocking && !CanRead())
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return false;
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return false;
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int length = sizeof(socket);
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int length = sizeof(socket);
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socket.sock = ::accept(sock,(struct sockaddr*) &socket.addr,
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socket.sock = ::accept(sock,(struct sockaddr*) &socket.addr,
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(socklen_t*) &length);
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(socklen_t*) &length);
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if(socket.sock<=0)
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if (socket.sock <= 0)
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return false;
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return false;
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socket.state = skCONNECTED;
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socket.state = skCONNECTED;
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return true;
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return true;
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}
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}
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void EzSockets::close()
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void EzSockets::close()
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{
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{
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state = skDISCONNECTED;
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state = skDISCONNECTED;
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inBuffer = "";
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inBuffer = "";
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outBuffer = "";
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outBuffer = "";
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#if defined(WIN32) // The close socket command is different in Windows
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#if defined(WIN32) // The close socket command is different in Windows
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::closesocket(sock);
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::closesocket(sock);
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#else
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#else
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::close(sock);
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::close(sock);
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#endif
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#endif
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}
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}
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long EzSockets::uAddr()
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long EzSockets::uAddr()
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{
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{
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return addr.sin_addr.s_addr;
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return addr.sin_addr.s_addr;
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}
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}
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bool EzSockets::connect(const std::string& host,unsigned short port)
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bool EzSockets::connect(const std::string& host,unsigned short port)
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{
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{
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if(!check())
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if(!check())
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return false;
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return false;
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#if defined(_XBOX)
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#if defined(_XBOX)
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// FIXME: Xbox doesn't have gethostbyname or any way to get a hostent.
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// FIXME: Xbox doesn't have gethostbyname or any way to get a hostent.
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// Investigate the samples and figure out how this is supposed to work.
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// Investigate the samples and figure out how this is supposed to work.
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return false;
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return false;
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#elif defined(_WINDOWS)
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#elif defined(_WINDOWS)
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struct hostent* phe;
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struct hostent* phe;
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phe = gethostbyname(host.c_str());
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phe = gethostbyname(host.c_str());
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addr.sin_addr = *((LPIN_ADDR)* phe->h_addr_list);
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addr.sin_addr = *((LPIN_ADDR)* phe->h_addr_list);
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#else
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#else
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inet_pton(AF_INET,host.c_str(), &addr.sin_addr);
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inet_pton(AF_INET,host.c_str(), &addr.sin_addr);
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#endif
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#endif
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addr.sin_family = AF_INET;
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addr.sin_family = AF_INET;
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addr.sin_port = htons(port);
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addr.sin_port = htons(port);
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if(::connect(sock, (struct sockaddr*)&addr, sizeof(addr)))
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if(::connect(sock, (struct sockaddr*)&addr, sizeof(addr)))
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return false;
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return false;
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state = skCONNECTED;
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state = skCONNECTED;
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return true;
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return true;
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}
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}
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bool EzSockets::CanRead()
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bool EzSockets::CanRead()
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{
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{
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FD_ZERO(scks);
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FD_ZERO(scks);
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FD_SET((unsigned)sock, scks);
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FD_SET((unsigned)sock, scks);
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return select(sock+1,scks,NULL,NULL,times) > 0;
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return select(sock+1,scks,NULL,NULL,times) > 0;
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}
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}
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bool EzSockets::IsError() {
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bool EzSockets::IsError() {
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if (state == skERROR)
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if (state == skERROR)
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return true;
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FD_ZERO(scks);
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FD_SET((unsigned)sock, scks);
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if (select(sock+1, NULL, NULL, scks, times) >=0 )
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return false;
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state = skERROR;
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return true;
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return true;
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FD_ZERO(scks);
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FD_SET((unsigned)sock, scks);
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if (select(sock+1, NULL, NULL, scks, times) >=0 )
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return false;
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state = skERROR;
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return true;
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}
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}
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bool EzSockets::CanWrite()
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bool EzSockets::CanWrite()
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{
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{
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FD_ZERO(scks);
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FD_ZERO(scks);
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FD_SET((unsigned)sock, scks);
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FD_SET((unsigned)sock, scks);
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return select(sock+1, NULL, scks, NULL, times) > 0;
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return select(sock+1, NULL, scks, NULL, times) > 0;
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}
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}
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void EzSockets::update()
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void EzSockets::update()
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{
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{
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if (IsError()) //If socket is in error, don't bother.
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if (IsError()) //If socket is in error, don't bother.
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return;
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return;
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while (CanRead() && !IsError()) //Check for Reading
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while (CanRead() && !IsError()) //Check for Reading
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if (pUpdateRead() < 1)
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if (pUpdateRead() < 1)
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break;
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break;
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if (CanWrite() && (outBuffer.length()>0))
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if (CanWrite() && (outBuffer.length()>0))
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pUpdateWrite();
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pUpdateWrite();
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}
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}
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@@ -222,47 +222,47 @@ void EzSockets::update()
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\*********************/
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\*********************/
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void EzSockets::SendData(const string& outData)
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void EzSockets::SendData(const string& outData)
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{
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{
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outBuffer.append(outData);
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outBuffer.append(outData);
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if(blocking)
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if(blocking)
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while ((outBuffer.length()>0) && !IsError())
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while ((outBuffer.length()>0) && !IsError())
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pUpdateWrite();
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pUpdateWrite();
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else
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else
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update();
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update();
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}
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}
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void EzSockets::SendData(const char *data, unsigned int bytes)
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void EzSockets::SendData(const char *data, unsigned int bytes)
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{
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{
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outBuffer.append(data, bytes);
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outBuffer.append(data, bytes);
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if(blocking)
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if(blocking)
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while ((outBuffer.length()>0) && !IsError())
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while ((outBuffer.length()>0) && !IsError())
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pUpdateWrite();
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pUpdateWrite();
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else
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else
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update();
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update();
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}
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}
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int EzSockets::ReadData(char *data, unsigned int bytes)
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int EzSockets::ReadData(char *data, unsigned int bytes)
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{
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{
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int bytesRead = PeekData(data,bytes);
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int bytesRead = PeekData(data,bytes);
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inBuffer = inBuffer.substr(bytesRead);
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inBuffer = inBuffer.substr(bytesRead);
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return bytesRead;
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return bytesRead;
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}
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}
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int EzSockets::PeekData(char *data, unsigned int bytes)
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int EzSockets::PeekData(char *data, unsigned int bytes)
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{
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{
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if(blocking)
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if (blocking)
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while ((inBuffer.length()<bytes) && !IsError())
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while ((inBuffer.length()<bytes) && !IsError())
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pUpdateRead();
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pUpdateRead();
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else
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else
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while (CanRead() && !IsError())
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while (CanRead() && !IsError())
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if (pUpdateRead()<1)
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if (pUpdateRead()<1)
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break;
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break;
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int bytesRead = bytes;
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int bytesRead = bytes;
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if (inBuffer.length()<bytes)
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if (inBuffer.length()<bytes)
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bytesRead = inBuffer.length();
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bytesRead = inBuffer.length();
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memcpy(data,inBuffer.c_str(), bytesRead);
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memcpy(data,inBuffer.c_str(), bytesRead);
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return bytesRead;
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return bytesRead;
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}
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}
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@@ -271,59 +271,59 @@ int EzSockets::PeekData(char *data, unsigned int bytes)
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\**********************************/
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\**********************************/
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void EzSockets::SendPack(const char *data, unsigned int bytes)
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void EzSockets::SendPack(const char *data, unsigned int bytes)
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{
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{
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unsigned int SendSize = htonl(bytes);
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unsigned int SendSize = htonl(bytes);
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SendData((const char *)&SendSize, sizeof(int));
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SendData((const char *)&SendSize, sizeof(int));
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SendData(data, bytes);
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SendData(data, bytes);
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}
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}
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int EzSockets::ReadPack(char *data, unsigned int max)
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int EzSockets::ReadPack(char *data, unsigned int max)
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{
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{
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int size = PeekPack(data, max);
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int size = PeekPack(data, max);
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if (size != -1)
|
if (size != -1)
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inBuffer = inBuffer.substr(size+4);
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inBuffer = inBuffer.substr(size+4);
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return size;
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return size;
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}
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}
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int EzSockets::PeekPack(char *data, unsigned int max)
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int EzSockets::PeekPack(char *data, unsigned int max)
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{
|
{
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if (CanRead())
|
if (CanRead())
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pUpdateRead();
|
pUpdateRead();
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||||||
|
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||||||
if (blocking)
|
if (blocking)
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||||||
{
|
{
|
||||||
while ((inBuffer.length()<4) && !IsError())
|
while ((inBuffer.length()<4) && !IsError())
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||||||
pUpdateRead();
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pUpdateRead();
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|
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||||||
|
if (IsError())
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||||||
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return -1;
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||||||
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}
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||||||
|
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||||||
|
if (inBuffer.length()<4)
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return -1;
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unsigned int size;
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PeekData((char*)&size, 4);
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size = ntohl(size);
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|
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if (blocking)
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||||||
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while (inBuffer.length()<(size+4) && !IsError())
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||||||
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pUpdateRead();
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|
else
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|
if (inBuffer.length()<(size+4) || inBuffer.length()<=4)
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return -1;
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||||||
|
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||||||
if (IsError())
|
if (IsError())
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||||||
return -1;
|
return -1;
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||||||
}
|
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||||||
|
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||||||
if (inBuffer.length()<4)
|
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||||||
return -1;
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||||||
|
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||||||
unsigned int size;
|
|
||||||
PeekData((char*)&size, 4);
|
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||||||
size = ntohl(size);
|
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||||||
|
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||||||
if (blocking)
|
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||||||
while (inBuffer.length()<(size+4) && !IsError())
|
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||||||
pUpdateRead();
|
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||||||
else
|
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||||||
if (inBuffer.length()<(size+4) || inBuffer.length()<=4)
|
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||||||
return -1;
|
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||||||
|
|
||||||
if (IsError())
|
|
||||||
return -1;
|
|
||||||
//What if we get disconnected while waiting for data?
|
//What if we get disconnected while waiting for data?
|
||||||
|
|
||||||
string tBuff(inBuffer.substr(4, size));
|
string tBuff(inBuffer.substr(4, size));
|
||||||
if (tBuff.length() > max)
|
if (tBuff.length() > max)
|
||||||
tBuff.substr(0, max);
|
tBuff.substr(0, max);
|
||||||
|
|
||||||
memcpy (data, tBuff.c_str(),tBuff.length());
|
memcpy (data, tBuff.c_str(),tBuff.length());
|
||||||
return size;
|
return size;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -332,36 +332,36 @@ int EzSockets::PeekPack(char *data, unsigned int max)
|
|||||||
\*****************************************/
|
\*****************************************/
|
||||||
void EzSockets::SendStr(const string& data, char delim)
|
void EzSockets::SendStr(const string& data, char delim)
|
||||||
{
|
{
|
||||||
char tDr[1];
|
char tDr[1];
|
||||||
tDr[0] = delim;
|
tDr[0] = delim;
|
||||||
SendData(data.c_str(), data.length());
|
SendData(data.c_str(), data.length());
|
||||||
SendData(tDr, 1);
|
SendData(tDr, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
int EzSockets::ReadStr(string& data, char delim)
|
int EzSockets::ReadStr(string& data, char delim)
|
||||||
{
|
{
|
||||||
int t = PeekStr(data, delim);
|
int t = PeekStr(data, delim);
|
||||||
if (t >= 0)
|
if (t >= 0)
|
||||||
inBuffer = inBuffer.substr(t+1);
|
inBuffer = inBuffer.substr(t+1);
|
||||||
return t;
|
return t;
|
||||||
}
|
}
|
||||||
|
|
||||||
int EzSockets::PeekStr(string& data, char delim)
|
int EzSockets::PeekStr(string& data, char delim)
|
||||||
{
|
{
|
||||||
int t = inBuffer.find(delim,0);
|
int t = inBuffer.find(delim,0);
|
||||||
if (blocking)
|
if (blocking)
|
||||||
{
|
|
||||||
while (t == -1 && !IsError())
|
|
||||||
{
|
{
|
||||||
pUpdateRead();
|
while (t == -1 && !IsError())
|
||||||
t = inBuffer.find(delim, 0);
|
{
|
||||||
|
pUpdateRead();
|
||||||
|
t = inBuffer.find(delim, 0);
|
||||||
|
}
|
||||||
|
data = inBuffer.substr(0, t);
|
||||||
}
|
}
|
||||||
data = inBuffer.substr(0, t);
|
|
||||||
}
|
if(t >= 0)
|
||||||
|
data = inBuffer.substr(0, t);
|
||||||
if(t >= 0)
|
return t;
|
||||||
data = inBuffer.substr(0, t);
|
|
||||||
return t;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -370,18 +370,18 @@ int EzSockets::PeekStr(string& data, char delim)
|
|||||||
\************************/
|
\************************/
|
||||||
istream& operator>>(istream &is, EzSockets& obj)
|
istream& operator>>(istream &is, EzSockets& obj)
|
||||||
{
|
{
|
||||||
string writeString;
|
string writeString;
|
||||||
obj.SendStr(writeString);
|
obj.SendStr(writeString);
|
||||||
is >> writeString;
|
is >> writeString;
|
||||||
return is;
|
return is;
|
||||||
}
|
}
|
||||||
|
|
||||||
ostream& operator<<(ostream &os, EzSockets &obj)
|
ostream& operator<<(ostream &os, EzSockets &obj)
|
||||||
{
|
{
|
||||||
string readString;
|
string readString;
|
||||||
obj.ReadStr(readString);
|
obj.ReadStr(readString);
|
||||||
os << readString;
|
os << readString;
|
||||||
return os;
|
return os;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -390,44 +390,44 @@ ostream& operator<<(ostream &os, EzSockets &obj)
|
|||||||
\**************************/
|
\**************************/
|
||||||
int EzSockets::pUpdateRead()
|
int EzSockets::pUpdateRead()
|
||||||
{
|
{
|
||||||
char tempData[1024];
|
char tempData[1024];
|
||||||
int bytes = pReadData(tempData);
|
int bytes = pReadData(tempData);
|
||||||
|
|
||||||
if (bytes > 0)
|
if (bytes > 0)
|
||||||
inBuffer.append(tempData, bytes);
|
inBuffer.append(tempData, bytes);
|
||||||
else if (bytes <= 0)
|
else if (bytes <= 0)
|
||||||
/* To get her I think CanRead was called at least once.
|
/* To get her I think CanRead was called at least once.
|
||||||
So if length equals 0 and can read says there is data than
|
So if length equals 0 and can read says there is data than
|
||||||
the socket was closed.*/
|
the socket was closed.*/
|
||||||
state = skERROR;
|
state = skERROR;
|
||||||
return bytes;
|
return bytes;
|
||||||
}
|
}
|
||||||
|
|
||||||
int EzSockets::pUpdateWrite()
|
int EzSockets::pUpdateWrite()
|
||||||
{
|
{
|
||||||
int bytes = pWriteData(outBuffer.c_str(), outBuffer.length());
|
int bytes = pWriteData(outBuffer.c_str(), outBuffer.length());
|
||||||
|
|
||||||
if (bytes > 0)
|
if (bytes > 0)
|
||||||
outBuffer = outBuffer.substr(bytes);
|
outBuffer = outBuffer.substr(bytes);
|
||||||
else if (bytes < 0)
|
else if (bytes < 0)
|
||||||
state = skERROR;
|
state = skERROR;
|
||||||
return bytes;
|
return bytes;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
int EzSockets::pReadData(char* data)
|
int EzSockets::pReadData(char* data)
|
||||||
{
|
{
|
||||||
if(state == skCONNECTED || state == skLISTENING)
|
if(state == skCONNECTED || state == skLISTENING)
|
||||||
return recv(sock, data, 1024, 0);
|
return recv(sock, data, 1024, 0);
|
||||||
|
|
||||||
fromAddr_len = sizeof(sockaddr_in);
|
fromAddr_len = sizeof(sockaddr_in);
|
||||||
return recvfrom(sock, data, 1024, 0, (sockaddr*)&fromAddr,
|
return recvfrom(sock, data, 1024, 0, (sockaddr*)&fromAddr,
|
||||||
(socklen_t*)&fromAddr_len);
|
(socklen_t*)&fromAddr_len);
|
||||||
}
|
}
|
||||||
|
|
||||||
int EzSockets::pWriteData(const char* data, int dataSize)
|
int EzSockets::pWriteData(const char* data, int dataSize)
|
||||||
{
|
{
|
||||||
return send(sock, data, dataSize, 0);
|
return send(sock, data, dataSize, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
|||||||
Reference in New Issue
Block a user