Cleanup of theme element names
Renamed ScreenSelectMax* back to their old names Replaced all hard-coded transitions with TransitionBGAnimations
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@@ -33,9 +33,7 @@ OptionRowData g_SoundOptionsLines[NUM_SOUND_OPTIONS_LINES] = {
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};
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ScreenSoundOptions::ScreenSoundOptions() :
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ScreenOptions( THEME->GetPathTo("BGAnimations","sound options"),
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THEME->GetPathTo("Graphics","sound options page"),
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THEME->GetPathTo("Graphics","sound options top edge") )
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ScreenOptions("ScreenSoundOptions",false)
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{
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LOG->Trace( "ScreenSoundOptions::ScreenSoundOptions()" );
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@@ -49,9 +47,9 @@ ScreenSoundOptions::ScreenSoundOptions() :
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}
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Init( INPUTMODE_BOTH, g_SoundOptionsLines, NUM_SOUND_OPTIONS_LINES, false );
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m_Menu.StopTimer();
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m_Menu.m_MenuTimer.StopTimer();
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SOUNDMAN->PlayMusic( THEME->GetPathTo("Sounds","sound options music") );
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SOUNDMAN->PlayMusic( THEME->GetPathTo("Sounds","ScreenSoundOptions music") );
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}
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void ScreenSoundOptions::Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI )
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