Cleanup of theme element names

Renamed ScreenSelectMax* back to their old names
Replaced all hard-coded transitions with TransitionBGAnimations
This commit is contained in:
Chris Danford
2003-03-09 00:55:49 +00:00
parent 86b0b1e7d7
commit 31aa613295
207 changed files with 1529 additions and 2246 deletions
+3 -5
View File
@@ -33,9 +33,7 @@ OptionRowData g_SoundOptionsLines[NUM_SOUND_OPTIONS_LINES] = {
};
ScreenSoundOptions::ScreenSoundOptions() :
ScreenOptions( THEME->GetPathTo("BGAnimations","sound options"),
THEME->GetPathTo("Graphics","sound options page"),
THEME->GetPathTo("Graphics","sound options top edge") )
ScreenOptions("ScreenSoundOptions",false)
{
LOG->Trace( "ScreenSoundOptions::ScreenSoundOptions()" );
@@ -49,9 +47,9 @@ ScreenSoundOptions::ScreenSoundOptions() :
}
Init( INPUTMODE_BOTH, g_SoundOptionsLines, NUM_SOUND_OPTIONS_LINES, false );
m_Menu.StopTimer();
m_Menu.m_MenuTimer.StopTimer();
SOUNDMAN->PlayMusic( THEME->GetPathTo("Sounds","sound options music") );
SOUNDMAN->PlayMusic( THEME->GetPathTo("Sounds","ScreenSoundOptions music") );
}
void ScreenSoundOptions::Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI )