GameInputToStyleInput -> GameInputToColumn

This commit is contained in:
Glenn Maynard
2006-09-13 09:22:24 +00:00
parent 8f676b30d5
commit 3183dcf60b
6 changed files with 8 additions and 8 deletions
+1 -1
View File
@@ -345,7 +345,7 @@ void ScreenNameEntry::Input( const InputEventPlus &input )
if( input.type != IET_FIRST_PRESS )
return; // ignore
const int iCol = GAMESTATE->m_pCurStyle->GameInputToStyleInput( input.GameI );
const int iCol = GAMESTATE->m_pCurStyle->GameInputToColumn( input.GameI );
if( iCol != Column_INVALID && m_bStillEnteringName[input.MenuI.player])
{
int iStringIndex = m_ColToStringIndex[input.MenuI.player][iCol];