GameInputToStyleInput -> GameInputToColumn

This commit is contained in:
Glenn Maynard
2006-09-13 09:22:24 +00:00
parent 8f676b30d5
commit 3183dcf60b
6 changed files with 8 additions and 8 deletions
+1 -1
View File
@@ -2863,7 +2863,7 @@ MenuButton GameManager::GetMenuButtonSecondaryFunction( const Game *pGame, GameB
const Style *pStyle = aStyles[i];
FOREACH_GameController(gc)
{
int iCol = pStyle->GameInputToStyleInput( GameInput(gc,gb) );
int iCol = pStyle->GameInputToColumn( GameInput(gc,gb) );
if( iCol != Column_INVALID )
bUsedInGameplay = true;
}