Various bug fixes. See changelog.

This commit is contained in:
Chris Danford
2002-07-23 01:41:40 +00:00
parent 83d773d239
commit 317c352a9b
129 changed files with 3745 additions and 1950 deletions
+32
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#include "stdafx.h"
/*
-----------------------------------------------------------------------------
Class: ScreenLoading
Desc: See header.
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Chris Danford
-----------------------------------------------------------------------------
*/
#include "ScreenLoading.h"
#include "GameState.h"
ScreenLoading::ScreenLoading()
{
m_sprLoading.Load( THEME->GetPathTo(GRAPHIC_LOADING) );
m_sprLoading.SetXY( CENTER_X, CENTER_Y );
this->AddSubActor( &m_sprLoading );
m_textMessage.Load( THEME->GetPathTo(FONT_NORMAL) );
m_textMessage.SetXY( CENTER_X, CENTER_Y );
this->AddSubActor( &m_textMessage );
}
void ScreenLoading::DrawPrimitives()
{
m_textMessage.SetText( GAMESTATE->m_sLoadingMessage );
Screen::DrawPrimitives();
}