Various bug fixes. See changelog.
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@@ -14,7 +14,7 @@ Desc: Screen that displays while resources are being loaded.
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#include "GameConstantsAndTypes.h"
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#include "ScreenSelectStyle.h"
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#include "RageTextureManager.h"
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#include "ThemeManager.h"
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#include "PrefsManager.h"
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#include "AnnouncerManager.h"
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@@ -27,10 +27,10 @@ ScreenCaution::ScreenCaution()
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{
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m_sprCaution.Load( THEME->GetPathTo(GRAPHIC_CAUTION) );
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m_sprCaution.StretchTo( CRect(0,0,640,480) );
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this->AddActor( &m_sprCaution );
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this->AddSubActor( &m_sprCaution );
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m_Wipe.OpenWipingRight( SM_DoneOpening );
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this->AddActor( &m_Wipe );
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this->AddSubActor( &m_Wipe );
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this->SendScreenMessage( SM_StartClosing, 3 );
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}
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