Various bug fixes. See changelog.

This commit is contained in:
Chris Danford
2002-07-23 01:41:40 +00:00
parent 83d773d239
commit 317c352a9b
129 changed files with 3744 additions and 1949 deletions
+2 -1
View File
@@ -12,6 +12,7 @@
#include "Screen.h"
#include "GameManager.h"
#include "GameState.h"
Screen::Screen()
{
@@ -51,7 +52,7 @@ void Screen::Input( const DeviceInput& DeviceI, const InputEventType type, const
if( !MenuI.IsValid() )
return;
if( !GAMEMAN->IsPlayerEnabled(MenuI.player) )
if( !GAMESTATE->IsPlayerEnabled(MenuI.player) )
return;
switch( MenuI.button )