Various bug fixes. See changelog.
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@@ -12,7 +12,7 @@
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#include "BPMDisplay.h"
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#include "RageUtil.h"
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#include "GameConstantsAndTypes.h"
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#include "ThemeManager.h"
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#include "PrefsManager.h"
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@@ -44,9 +44,9 @@ BPMDisplay::BPMDisplay()
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m_textLabel.SetDiffuseColorTopEdge( D3DXCOLOR(1,1,0,1) ); // yellow
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m_textLabel.SetDiffuseColorBottomEdge( D3DXCOLOR(1,0.5f,0,1) ); // orange
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//this->AddActor( &m_rectFrame );
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this->AddActor( &m_textBPM );
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this->AddActor( &m_textLabel );
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//this->AddSubActor( &m_rectFrame );
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this->AddSubActor( &m_textBPM );
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this->AddSubActor( &m_textLabel );
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}
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