From 5e517e1de16e8774d835694b700d0b43c9e4fdf4 Mon Sep 17 00:00:00 2001 From: sigatrev Date: Wed, 23 Apr 2014 16:10:15 -0500 Subject: [PATCH] fix for AutoPlay increase combo with "RollBodyIncreasesCombo" per issue #125 --- src/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Player.cpp b/src/Player.cpp index 1e4618b464..ae51941cf0 100644 --- a/src/Player.cpp +++ b/src/Player.cpp @@ -2093,7 +2093,7 @@ void Player::StepStrumHopo( int col, int row, const RageTimer &tm, bool bHeld, b // Increase life tn.HoldResult.fLife = 1; - if( ROLL_BODY_INCREMENTS_COMBO ) + if( ROLL_BODY_INCREMENTS_COMBO && m_pPlayerState->m_PlayerController != PC_AUTOPLAY ) { // increment combo const int iOldCombo = m_pPlayerStageStats ? m_pPlayerStageStats->m_iCurCombo : 0;