Hack: stop lua error and crash on "fixing".
v can't be concatenated: it's a boolean. Anyone more versed in lua want to take a look?
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@@ -48,8 +48,9 @@ function InitScoreKeepers(p1Mode, p2Mode)
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for k,v in pairs(intab) do
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for k,v in pairs(intab) do
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if not ScoringModes[v] then
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if not ScoringModes[v] then
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--SPOILER: UndocumentedFeature crashes the game intentionally.
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--SPOILER: UndocumentedFeature crashes the game intentionally.
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UndocumentedFeature(k.."'s scoring mode \""..v.."\" doesn't exist.")
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-- UndocumentedFeature(k.."'s scoring mode \""..v.."\" doesn't exist.")
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end
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-- UndocumentedFeature(k.."'s scoring mode doesn't exist.")
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else
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ReadiedScoreKeepers[k] = coroutine.create(ScoringModes[v])
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ReadiedScoreKeepers[k] = coroutine.create(ScoringModes[v])
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--call each scoring mode one time in init mode
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--call each scoring mode one time in init mode
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checks={coroutine.resume(ReadiedScoreKeepers[k],nil,STATSMAN:GetCurStageStats():GetPlayerStageStats("PlayerNumber_"..k), "PlayerNumber_"..k, "init")}
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checks={coroutine.resume(ReadiedScoreKeepers[k],nil,STATSMAN:GetCurStageStats():GetPlayerStageStats("PlayerNumber_"..k), "PlayerNumber_"..k, "init")}
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@@ -75,6 +76,7 @@ function InitScoreKeepers(p1Mode, p2Mode)
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end
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end
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end
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end
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end
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end
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end
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return true
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return true
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end
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end
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