diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index 9eb0d73b7c..e46f4fd76c 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -368,7 +368,6 @@ void ScreenGameplay::Init( bool bUseSongBackgroundAndForeground ) GIVING_UP_GOES_TO_NEXT_SCREEN.Load( m_sName, "GivingUpGoesToNextScreen" ); FAIL_AFTER_30_MISSES.Load( m_sName, "FailAfter30Misses" ); ALLOW_CENTER_1_PLAYER.Load( m_sName, "AllowCenter1Player" ); - FORCED_MODIFIERS_IN_BEGINNER.Load( m_sName, "ForcedModifiersInBeginner" ); if( bUseSongBackgroundAndForeground ) { diff --git a/stepmania/src/ScreenGameplay.h b/stepmania/src/ScreenGameplay.h index 495ab9455a..34d903d727 100644 --- a/stepmania/src/ScreenGameplay.h +++ b/stepmania/src/ScreenGameplay.h @@ -129,7 +129,6 @@ protected: ThemeMetric GIVING_UP_GOES_TO_NEXT_SCREEN; ThemeMetric FAIL_AFTER_30_MISSES; ThemeMetric ALLOW_CENTER_1_PLAYER; - ThemeMetric FORCED_MODIFIERS_IN_BEGINNER; void TweenOnScreen(); void TweenOffScreen();