From 30f53de68cb6e4e50d1b77b4a912014ae93f82a7 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Wed, 16 Aug 2006 07:19:41 +0000 Subject: [PATCH] LoadFromFont --- stepmania/src/ScreenGameplay.cpp | 1 + stepmania/src/ScreenNetSelectMusic.cpp | 1 + 2 files changed, 2 insertions(+) diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index 98f0388369..61428a819a 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -695,6 +695,7 @@ void ScreenGameplay::Init( bool bUseSongBackgroundAndForeground ) m_BPMDisplay.SetName( "BPMDisplay" ); + m_BPMDisplay.LoadFromFont( THEME->GetPathF("BPMDisplay","bpm") ); m_BPMDisplay.Load(); SET_XY( m_BPMDisplay ); this->AddChild( &m_BPMDisplay ); diff --git a/stepmania/src/ScreenNetSelectMusic.cpp b/stepmania/src/ScreenNetSelectMusic.cpp index 5d7c5c0b0e..31739268ac 100644 --- a/stepmania/src/ScreenNetSelectMusic.cpp +++ b/stepmania/src/ScreenNetSelectMusic.cpp @@ -84,6 +84,7 @@ void ScreenNetSelectMusic::Init() ON_COMMAND( m_MusicWheel ); m_BPMDisplay.SetName( "BPMDisplay" ); + m_BPMDisplay.LoadFromFont( THEME->GetPathF("BPMDisplay","bpm") ); m_BPMDisplay.Load(); SET_XY_AND_ON_COMMAND( m_BPMDisplay ); this->AddChild( &m_BPMDisplay );