XML attribute fields and string fields are the same. Use
a type, so we don't duplicate everything for both.
This commit is contained in:
+37
-28
@@ -7,7 +7,29 @@
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struct DateTime;
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class RageFileBasic;
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typedef map<RString,RString> XAttrs;
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class XNodeValue
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{
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public:
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RString m_sValue;
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void GetValue( RString &out ) const;
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void GetValue( int &out ) const;
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void GetValue( float &out ) const;
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void GetValue( bool &out ) const;
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void GetValue( unsigned &out ) const;
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void GetValue( DateTime &out ) const;
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template<typename T>
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T GetValue() const { T val; GetValue(val); return val; }
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void SetValue( const RString &v );
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void SetValue( int v );
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void SetValue( float v );
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void SetValue( unsigned v );
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void SetValue( const DateTime &v );
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};
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typedef map<RString,XNodeValue> XAttrs;
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class XNode;
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typedef multimap<RString,XNode*> XNodes;
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@@ -40,35 +62,24 @@ class XNode
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{
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public:
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RString m_sName; // a duplicate of the m_sName in the parent's map
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RString m_sValue;
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XNodeValue m_Value;
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XNodes m_childs; // child node
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XAttrs m_attrs; // attributes
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void SetName( const RString &sName ) { m_sName = sName; }
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RString GetName() const { return m_sName; }
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RString GetValue() const { return m_sValue; }
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const RString &GetName() const { return m_sName; }
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const RString &GetValue() const { return m_Value.m_sValue; }
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void GetValue( RString &out ) const;
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void GetValue( int &out ) const;
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void GetValue( float &out ) const;
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void GetValue( bool &out ) const;
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void GetValue( unsigned &out ) const;
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void GetValue( DateTime &out ) const;
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void SetValue( const RString &v );
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void SetValue( int v );
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void SetValue( float v );
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void SetValue( unsigned v );
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void SetValue( const DateTime &v );
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template <typename T>
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void GetValue( T &out ) const { m_Value.GetValue(out); }
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template <typename T>
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void SetValue( const T val ) { m_Value.SetValue(val); }
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// in own attribute list
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const RString *GetAttr( const RString &sAttrName ) const;
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RString *GetAttr( const RString &sAttrName );
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bool GetAttrValue( const RString &sName, RString &out ) const;
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bool GetAttrValue( const RString &sName, int &out ) const;
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bool GetAttrValue( const RString &sName, float &out ) const;
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bool GetAttrValue( const RString &sName, bool &out ) const;
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bool GetAttrValue( const RString &sName, unsigned &out ) const;
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bool GetAttrValue( const RString &sName, DateTime &out ) const;
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const XNodeValue *GetAttr( const RString &sAttrName ) const;
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XNodeValue *GetAttr( const RString &sAttrName );
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template <typename T>
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bool GetAttrValue( const RString &sName, T &out ) const { const XNodeValue *pAttr=GetAttr(sName); if(pAttr==NULL) return false; pAttr->GetValue(out); return true; }
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// in one level child nodes
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const XNode *GetChild( const RString &sName ) const;
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@@ -83,11 +94,9 @@ public:
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XNode *AppendChild( XNode *node );
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bool RemoveChild( XNode *node, bool bDelete = true );
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void AppendAttr( const RString &sName, const RString &sValue = RString() );
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void AppendAttr( const RString &sName, float value );
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void AppendAttr( const RString &sName, int value );
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void AppendAttr( const RString &sName, unsigned value );
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void AppendAttr( const RString &sName, const DateTime &value );
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void AppendAttr( const RString &sName, const XNodeValue &val );
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template <typename T>
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void AppendAttr( const RString &sName, T value ) { XNodeValue val; val.SetValue( value ); AppendAttr( sName, val ); }
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bool RemoveAttr( const RString &sName );
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XNode() { }
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