still thinking about using the mousewheel to scroll the musicwheel
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@@ -420,8 +420,6 @@ void ScreenSelectMusic::Input( const InputEventPlus &input )
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}
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}
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// todo: use mousewheel to scroll MusicWheel -aj
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// debugging?
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// I just like being able to see untransliterated titles occasionally.
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if( input.DeviceI.device == DEVICE_KEYBOARD && input.DeviceI.button == KEY_F9 )
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@@ -491,6 +489,8 @@ void ScreenSelectMusic::Input( const InputEventPlus &input )
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m_bStepsChosen[input.pn] )
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return; // ignore
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// todo: use mousewheel to scroll MusicWheel -aj
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if( USE_PLAYER_SELECT_MENU )
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{
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if( input.type == IET_RELEASE && input.MenuI == GAME_BUTTON_SELECT )
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