experimental GH-style hold scoring

This commit is contained in:
Chris Danford
2007-01-05 01:20:32 +00:00
parent 35e4d3c295
commit 306cdf7ab5
7 changed files with 40 additions and 7 deletions
+3 -3
View File
@@ -36,13 +36,13 @@ struct HoldNoteResult
* 0.0 means this HoldNote is dead
* When this value hits 0.0 for the first time, m_HoldScore becomes HNS_LetGo.
* If the life is > 0.0 when the HoldNote ends, then m_HoldScore becomes HNS_Held. */
float fLife;
float fLife;
/* Last index where fLife was greater than 0. If the tap was missed, this will
* be the first index of the hold. */
int iLastHeldRow;
bool bHeld;
bool bActive;
bool bHeld; // Was button held during last update?
bool bActive; // Is life > 0 && overlaps current beat
// XML
XNode* CreateNode() const;