Draw arrows in the skin of the player matching the PlayerNumber of the TapNote.
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@@ -79,6 +79,7 @@ protected:
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/* All loaded note displays, mapped by their name. */
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map<RString, NoteDisplayCols *> m_NoteDisplays;
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NoteDisplayCols *m_pCurDisplay;
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NoteDisplayCols *m_pDisplays[NUM_PlayerNumber];
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// used in MODE_EDIT
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Sprite m_sprBars; // 4 frames: Measure, 4th, 8th, 16th
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