diff --git a/stepmania/src/ScreenMapControllers.cpp b/stepmania/src/ScreenMapControllers.cpp index 1e24277782..3047b90aa4 100644 --- a/stepmania/src/ScreenMapControllers.cpp +++ b/stepmania/src/ScreenMapControllers.cpp @@ -17,15 +17,15 @@ static const ThemeMetric EVEN_LINE_OUT ("ScreenMapControllers", static const ThemeMetric ODD_LINE_IN ("ScreenMapControllers","OddLineIn"); static const ThemeMetric ODD_LINE_OUT ("ScreenMapControllers","OddLineOut"); -const int FramesToWaitForInput = 2; +static const int FramesToWaitForInput = 2; // reserve the 3rd slot for hard-coded keys -const int NUM_CHANGABLE_SLOTS = NUM_SHOWN_GAME_TO_DEVICE_SLOTS-1; +static const int NUM_CHANGABLE_SLOTS = NUM_SHOWN_GAME_TO_DEVICE_SLOTS-1; -const float LINE_START_Y = 64; -const float LINE_GAP_Y = 28; -const float BUTTON_COLUMN_X[NUM_SHOWN_GAME_TO_DEVICE_SLOTS*MAX_GAME_CONTROLLERS] = +static const float LINE_START_Y = 64; +static const float LINE_GAP_Y = 28; +static const float BUTTON_COLUMN_X[NUM_SHOWN_GAME_TO_DEVICE_SLOTS*MAX_GAME_CONTROLLERS] = { 50, 125, 200, 440, 515, 590 };