Changed TimingData Lua API to not return strings that will be immediately be parsed into numbers.

This commit is contained in:
Kyzentun
2014-03-09 10:19:52 -06:00
parent dd187e204c
commit 2fc1c51389
4 changed files with 97 additions and 25 deletions
+48 -11
View File
@@ -991,6 +991,43 @@ vector<RString> TimingData::ToVectorString(TimingSegmentType tst, int dec) const
// lua start
#include "LuaBinding.h"
// This breaks encapsulation just as much as TimingData::ToVectorString does.
// But, it exists solely for the purpose of providing lua access, so it's as okay as all the other lua stuff that reaches past the encapsulation.
void TimingSegmentSetToLuaTable(TimingData* td, TimingSegmentType tst, lua_State *L);
void TimingSegmentSetToLuaTable(TimingData* td, TimingSegmentType tst, lua_State *L)
{
const vector<TimingSegment*> segs= td->GetTimingSegments(tst);
lua_createtable(L, segs.size(), 0);
if(tst == SEGMENT_LABEL)
{
for(size_t i= 0; i < segs.size(); ++i)
{
lua_createtable(L, 2, 0);
lua_pushnumber(L, segs[i]->GetBeat());
lua_rawseti(L, -2, 1);
lua_pushstring(L, (ToLabel(segs[i]))->GetLabel().c_str());
lua_rawseti(L, -2, 2);
lua_rawseti(L, -2, i+1);
}
}
else
{
for(size_t i= 0; i < segs.size(); ++i)
{
vector<float> values= segs[i]->GetValues();
lua_createtable(L, values.size()+1, 0);
lua_pushnumber(L, segs[i]->GetBeat());
lua_rawseti(L, -2, 1);
for(size_t v= 0; v < values.size(); ++v)
{
lua_pushnumber(L, values[v]);
lua_rawseti(L, -2, v+2);
}
lua_rawseti(L, -2, i+1);
}
}
}
/** @brief Allow Lua to have access to the TimingData. */
class LunaTimingData: public Luna<TimingData>
{
@@ -1004,47 +1041,47 @@ public:
static int HasScrollChanges( T* p, lua_State *L ) { lua_pushboolean(L, p->HasScrollChanges()); return 1; }
static int GetWarps( T* p, lua_State *L )
{
LuaHelpers::CreateTableFromArray(p->ToVectorString(SEGMENT_WARP), L);
TimingSegmentSetToLuaTable(p, SEGMENT_WARP, L);
return 1;
}
static int GetFakes( T* p, lua_State *L )
{
LuaHelpers::CreateTableFromArray(p->ToVectorString(SEGMENT_FAKE), L);
TimingSegmentSetToLuaTable(p, SEGMENT_FAKE, L);
return 1;
}
static int GetScrolls( T* p, lua_State *L )
{
LuaHelpers::CreateTableFromArray(p->ToVectorString(SEGMENT_SCROLL), L);
TimingSegmentSetToLuaTable(p, SEGMENT_SCROLL, L);
return 1;
}
static int GetSpeeds( T* p, lua_State *L )
{
LuaHelpers::CreateTableFromArray(p->ToVectorString(SEGMENT_SPEED), L);
TimingSegmentSetToLuaTable(p, SEGMENT_SPEED, L);
return 1;
}
static int GetTimeSignatures( T* p, lua_State *L )
{
LuaHelpers::CreateTableFromArray(p->ToVectorString(SEGMENT_TIME_SIG), L);
TimingSegmentSetToLuaTable(p, SEGMENT_TIME_SIG, L);
return 1;
}
static int GetCombos( T* p, lua_State *L )
{
LuaHelpers::CreateTableFromArray(p->ToVectorString(SEGMENT_COMBO), L);
TimingSegmentSetToLuaTable(p, SEGMENT_COMBO, L);
return 1;
}
static int GetTickcounts( T* p, lua_State *L )
{
LuaHelpers::CreateTableFromArray(p->ToVectorString(SEGMENT_TICKCOUNT), L);
TimingSegmentSetToLuaTable(p, SEGMENT_TICKCOUNT, L);
return 1;
}
static int GetStops( T* p, lua_State *L )
{
LuaHelpers::CreateTableFromArray(p->ToVectorString(SEGMENT_STOP), L);
TimingSegmentSetToLuaTable(p, SEGMENT_STOP, L);
return 1;
}
static int GetDelays( T* p, lua_State *L )
{
LuaHelpers::CreateTableFromArray(p->ToVectorString(SEGMENT_DELAY), L);
TimingSegmentSetToLuaTable(p, SEGMENT_DELAY, L);
return 1;
}
static int GetBPMs( T* p, lua_State *L )
@@ -1060,12 +1097,12 @@ public:
}
static int GetLabels( T* p, lua_State *L )
{
LuaHelpers::CreateTableFromArray(p->ToVectorString(SEGMENT_LABEL), L);
TimingSegmentSetToLuaTable(p, SEGMENT_LABEL, L);
return 1;
}
static int GetBPMsAndTimes( T* p, lua_State *L )
{
LuaHelpers::CreateTableFromArray(p->ToVectorString(SEGMENT_BPM), L);
TimingSegmentSetToLuaTable(p, SEGMENT_BPM, L);
return 1;
}
static int GetActualBPM( T* p, lua_State *L )