no message

This commit is contained in:
Chris Danford
2002-05-19 01:59:48 +00:00
parent 62f3f01a05
commit 2f80235590
141 changed files with 2540 additions and 2058 deletions
+10 -9
View File
@@ -3,9 +3,10 @@
-----------------------------------------------------------------------------
File: MenuElements.h
Desc: Base class for menu Windows.
Desc: Base class for menu Screens.
Copyright (c) 2001-2002 by the persons listed below. All rights reserved.
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Chris Danford
-----------------------------------------------------------------------------
*/
@@ -13,8 +14,8 @@
#include "RageTextureManager.h"
#include "RageUtil.h"
#include "RageMusic.h"
#include "WindowManager.h"
#include "WindowDancing.h"
#include "ScreenManager.h"
#include "ScreenGameplay.h"
#include "GameConstantsAndTypes.h"
#include "ThemeManager.h"
#include "RageLog.h"
@@ -80,7 +81,7 @@ void MenuElements::TweenTopEdgeOnScreen()
m_textHelp.BeginTweening( MENU_ELEMENTS_TWEEN_TIME );
m_textHelp.SetTweenZoomY( fOriginalZoomY );
m_soundSwoosh.PlayRandom();
m_soundSwoosh.Play();
}
void MenuElements::TweenTopEdgeOffScreen()
@@ -92,7 +93,7 @@ void MenuElements::TweenTopEdgeOffScreen()
m_textHelp.BeginTweening( MENU_ELEMENTS_TWEEN_TIME );
m_textHelp.SetTweenZoomY( 0 );
m_soundSwoosh.PlayRandom();
m_soundSwoosh.Play();
}
void MenuElements::TweenBackgroundOnScreen()
@@ -106,7 +107,7 @@ void MenuElements::TweenBackgroundOnScreen()
m_sprBG.BeginTweening( MENU_ELEMENTS_TWEEN_TIME );
m_sprBG.SetTweenDiffuseColor( D3DXCOLOR(1,1,1,1) );
m_soundSwoosh.PlayRandom();
m_soundSwoosh.Play();
}
void MenuElements::TweenBackgroundOffScreen()
@@ -118,7 +119,7 @@ void MenuElements::TweenBackgroundOffScreen()
m_sprBG.BeginTweening( MENU_ELEMENTS_TWEEN_TIME );
m_sprBG.SetTweenDiffuseColor( D3DXCOLOR(0,0,0,1) );
m_soundBack.PlayRandom();
m_soundBack.Play();
}
void MenuElements::TweenAllOnScreen()
@@ -154,7 +155,7 @@ void MenuElements::SetTopEdgeOffScreen()
}
void MenuElements::RenderPrimitives()
void MenuElements::DrawPrimitives()
{
// do nothing. Call DrawBottomLayer() and DrawTopLayer() instead.
}