From 2f747b53c2f5555ef2288b516c1077bdfc06d755 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Fri, 28 Jan 2005 04:55:13 +0000 Subject: [PATCH] don't waste time loading lights data when lights are disabled --- stepmania/src/ScreenGameplay.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index e8cdf26887..f99124c1cb 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -1096,6 +1096,7 @@ void ScreenGameplay::LoadNextSong() // // Load cabinet lights data // + if( LIGHTSMAN->IsEnabled() ) { m_CabinetLightsNoteData.Init(); ASSERT( GAMESTATE->m_pCurSong );