From 2f7286bf57cfb40e42784d9c71ff0bcae8f82eba Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Thu, 6 Apr 2006 19:34:26 +0000 Subject: [PATCH] localize sync text --- stepmania/src/ScreenGameplaySyncMachine.cpp | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/stepmania/src/ScreenGameplaySyncMachine.cpp b/stepmania/src/ScreenGameplaySyncMachine.cpp index baa64972d3..39fe1fdde0 100644 --- a/stepmania/src/ScreenGameplaySyncMachine.cpp +++ b/stepmania/src/ScreenGameplaySyncMachine.cpp @@ -97,14 +97,17 @@ void ScreenGameplaySyncMachine::ResetAndRestartCurrentSong() AdjustSync::s_iAutosyncOffsetSample = 0; } +static LocalizedString OLD_OFFSET ( "ScreenGameplaySyncMachine", "Old offset" ); +static LocalizedString NEW_OFFSET ( "ScreenGameplaySyncMachine", "New offset" ); +static LocalizedString COLLECTING_SAMPLE( "ScreenGameplaySyncMachine", "Collecting sample" ); void ScreenGameplaySyncMachine::RefreshText() { float fNew = PREFSMAN->m_fGlobalOffsetSeconds; float fOld = AdjustSync::s_fGlobalOffsetSecondsOriginal; RString s; - s += ssprintf( "Old offset: %0.3f\n", fOld ); - s += ssprintf( "New offset: %0.3f\n", fNew ); - s += ssprintf( "Collecting sample: %d / %d", AdjustSync::s_iAutosyncOffsetSample+1, SAMPLE_COUNT ); + s += OLD_OFFSET.GetValue() + ssprintf( ": %0.3f\n", fOld ); + s += NEW_OFFSET.GetValue() + ssprintf( ": %0.3f\n", fNew ); + s += COLLECTING_SAMPLE.GetValue() + ssprintf( ": %d / %d", AdjustSync::s_iAutosyncOffsetSample+1, SAMPLE_COUNT ); m_textSyncInfo.SetText( s ); }