actually get this to compile.

This commit is contained in:
AJ Kelly
2012-07-20 23:51:28 -05:00
parent 7d9441cbfe
commit 2f57a6cb78
+12
View File
@@ -442,6 +442,18 @@ namespace
lua_pushboolean( L, IsRegistered(SArg(1)) );
return 1;
}
static int LoadAllCommands( lua_State *L )
{
Actor *p = Luna<Actor>::check( L, 1 );
ActorUtil::LoadAllCommands( p, SArg(2) );
return 0;
}
static int LoadAllCommandsFromName( lua_State *L )
{
Actor *p = Luna<Actor>::check( L, 1 );
ActorUtil::LoadAllCommandsFromName( *p, SArg(2), SArg(3) );
return 0;
}
static int LoadAllCommandsAndSetXY( lua_State *L )
{
Actor *p = Luna<Actor>::check( L, 1 );