allow dynamically generated rows to override theming
remove unused EditAction row type
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@@ -31,7 +31,7 @@ StringToX( LayoutType );
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#define FOREACH_OptionsPlayer( pn ) \
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for( PlayerNumber pn=GetNextHumanPlayer((PlayerNumber)-1); pn!=PLAYER_INVALID && (!m_RowDef.bOneChoiceForAllPlayers || pn==0); pn=GetNextHumanPlayer(pn) )
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#define PREPARE_ITEM_TEXT( s ) if( s!= "" ) { if( THEME_ITEMS ) s = THEME_OPTION_ITEM( s, false ); if( CAPITALIZE_ALL_OPTION_NAMES ) s.MakeUpper(); }
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#define PREPARE_ITEM_TEXT( s ) if( s!= "" ) { if( m_RowDef.m_bAllowThemeItems && THEME_ITEMS ) s = THEME_OPTION_ITEM( s, false ); if( CAPITALIZE_ALL_OPTION_NAMES ) s.MakeUpper(); }
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static CString OPTION_TITLE( CString s ) { return THEME->GetMetric("OptionTitles",s); }
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