style cleanup
This commit is contained in:
@@ -1368,7 +1368,7 @@ float ScreenGameplay::StartPlayingSong(float MinTimeToNotes, float MinTimeToMusi
|
||||
fStartSecond = min(fStartSecond, -MinTimeToMusic);
|
||||
|
||||
RageSoundParams p;
|
||||
p.AccurateSync = true;
|
||||
p.m_bAccurateSync = true;
|
||||
p.SetPlaybackRate( GAMESTATE->m_SongOptions.m_fMusicRate );
|
||||
p.StopMode = RageSoundParams::M_CONTINUE;
|
||||
p.m_StartSecond = fStartSecond;
|
||||
@@ -1458,7 +1458,7 @@ void ScreenGameplay::PlayTicks()
|
||||
fSecondsUntil /= GAMESTATE->m_SongOptions.m_fMusicRate; /* 2x music rate means the time until the tick is halved */
|
||||
|
||||
RageSoundParams p;
|
||||
p.StartTime = GAMESTATE->m_LastBeatUpdate + (fSecondsUntil - (float)TICK_EARLY_SECONDS);
|
||||
p.m_StartTime = GAMESTATE->m_LastBeatUpdate + (fSecondsUntil - (float)TICK_EARLY_SECONDS);
|
||||
m_soundAssistTick.Play( &p );
|
||||
}
|
||||
}
|
||||
@@ -1538,7 +1538,7 @@ void ScreenGameplay::Update( float fDeltaTime )
|
||||
NSMAN->StartRequest(1);
|
||||
|
||||
RageSoundParams p;
|
||||
p.AccurateSync = true;
|
||||
p.m_bAccurateSync = true;
|
||||
p.SetPlaybackRate( 1.0 ); //Force 1.0 playback speed
|
||||
p.StopMode = RageSoundParams::M_CONTINUE;
|
||||
p.m_StartSecond = startOffset;
|
||||
|
||||
Reference in New Issue
Block a user