style cleanup
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@@ -760,7 +760,7 @@ void ScreenEdit::PlayTicks()
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fSecondsUntil /= m_soundMusic.GetPlaybackRate(); /* 2x music rate means the time until the tick is halved */
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RageSoundParams p;
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p.StartTime = GAMESTATE->m_LastBeatUpdate + (fSecondsUntil - (float)TICK_EARLY_SECONDS);
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p.m_StartTime = GAMESTATE->m_LastBeatUpdate + (fSecondsUntil - (float)TICK_EARLY_SECONDS);
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m_soundAssistTick.Play( &p );
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}
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}
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@@ -2077,7 +2077,7 @@ void ScreenEdit::TransitionEditState( EditState em )
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RageSoundParams p;
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p.SetPlaybackRate( GAMESTATE->m_SongOptions.m_fMusicRate );
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p.m_StartSecond = fStartSeconds;
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p.AccurateSync = true;
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p.m_bAccurateSync = true;
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p.StopMode = RageSoundParams::M_CONTINUE;
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m_soundMusic.Play( &p );
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break;
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