Do away with LPCTSTR. (We're not making a Unicode build, and if

we were it's not being used everywhere it would need to be.  If we want
Unicode support, that's probably not the way to do it anyway ...)
This commit is contained in:
Glenn Maynard
2002-08-28 00:35:55 +00:00
parent 7941a1ddf2
commit 2f36046dd6
3 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -194,7 +194,7 @@ void BitmapText::DrawPrimitives()
for( int i=0; i<m_iNumLines; i++ ) // foreach line
{
LPCTSTR szLine = m_szTextLines[i];
const char *szLine = m_szTextLines[i];
const int iLineLength = m_iLineLengths[i];
const int iLineWidth = m_iLineWidths[i];