Pump - Style Splash Screens implemented, Evaluation endscreen metricable (i.e. Pump doesn't have a scoreboard, so we can now bypass it)

This commit is contained in:
Andrew Livy
2003-02-08 17:07:18 +00:00
parent c0c225806b
commit 2ebb67f358
8 changed files with 182 additions and 16 deletions
+3 -1
View File
@@ -27,6 +27,7 @@
#define SONGSEL_SCREEN THEME->GetMetric("ScreenEvaluation","SongSelectScreen")
#define ENDGAME_SCREEN THEME->GetMetric("ScreenEvaluation","EndGameScreen")
#define BANNER_X THEME->GetMetricF("ScreenEvaluation","BannerX")
#define BANNER_Y THEME->GetMetricF("ScreenEvaluation","BannerY")
#define STAGE_X THEME->GetMetricF("ScreenEvaluation","StageX")
@@ -747,7 +748,8 @@ void ScreenEvaluation::HandleScreenMessage( const ScreenMessage SM )
SCREENMAN->SetNewScreen( "ScreenSelectCourse" );
break;
case SM_GoToGameFinished:
SCREENMAN->SetNewScreen( "ScreenNameEntry" );
// SCREENMAN->SetNewScreen( "ScreenNameEntry" );
SCREENMAN->SetNewScreen( ENDGAME_SCREEN );
break;
case SM_GoToFinalEvaluation:
SCREENMAN->SetNewScreen( "ScreenFinalEvaluation" );