diff --git a/stepmania/src/DifficultyList.cpp b/stepmania/src/DifficultyList.cpp index f0fa7d697b..8293ff8840 100644 --- a/stepmania/src/DifficultyList.cpp +++ b/stepmania/src/DifficultyList.cpp @@ -108,6 +108,7 @@ void DifficultyList::UpdatePositions() int first_start, first_end, second_start, second_end; /* Choices for each player. If only one player is active, it's the same for both. */ + ASSERT( GAMESTATE->IsHumanPlayer(PLAYER_1) || GAMESTATE->IsHumanPlayer(PLAYER_2) ); int P1Choice = GAMESTATE->IsHumanPlayer(PLAYER_1)? iCurrentRow[PLAYER_1]: iCurrentRow[PLAYER_2]; int P2Choice = GAMESTATE->IsHumanPlayer(PLAYER_2)? iCurrentRow[PLAYER_2]: iCurrentRow[PLAYER_1];