Add some Lua bindings for the music wheel and items.
This commit is contained in:
@@ -392,7 +392,7 @@ void ScreenNetSelectMusic::MenuStart( const InputEventPlus &input )
|
||||
if( !bResult )
|
||||
return;
|
||||
|
||||
if( m_MusicWheel.GetSelectedType() != TYPE_SONG )
|
||||
if( m_MusicWheel.GetSelectedType() != WheelItemDataType_Song )
|
||||
return;
|
||||
|
||||
Song * pSong = m_MusicWheel.GetSelectedSong();
|
||||
|
||||
Reference in New Issue
Block a user