Add some Lua bindings for the music wheel and items.
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@@ -255,13 +255,13 @@ void ScreenNetRoom::UpdateRoomsList()
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{
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difference = abs( difference );
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for( int x = 0; x < difference; ++x )
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m_RoomWheel.AddItem( new RoomWheelItemData(TYPE_GENERIC, "", "", RageColor(1,1,1,1)) );
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m_RoomWheel.AddItem( new RoomWheelItemData(WheelItemDataType_Generic, "", "", RageColor(1,1,1,1)) );
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}
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}
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else
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{
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for ( unsigned int x = 0; x < m_Rooms.size(); ++x)
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m_RoomWheel.AddItem( new RoomWheelItemData(TYPE_GENERIC, "", "", RageColor(1,1,1,1)) );
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m_RoomWheel.AddItem( new RoomWheelItemData(WheelItemDataType_Generic, "", "", RageColor(1,1,1,1)) );
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}
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for( unsigned int i = 0; i < m_Rooms.size(); ++i )
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