When using two part selection, allow backing out of selecting steps.
This commit is contained in:
@@ -912,6 +912,14 @@ void ScreenSelectMusic::MenuStart( const InputEventPlus &input )
|
|||||||
|
|
||||||
void ScreenSelectMusic::MenuBack( const InputEventPlus &input )
|
void ScreenSelectMusic::MenuBack( const InputEventPlus &input )
|
||||||
{
|
{
|
||||||
|
if( TWO_PART_SELECTION && m_SelectionState == SelectionState_SelectingSteps )
|
||||||
|
{
|
||||||
|
m_SelectionState = SelectionState_SelectingSong;
|
||||||
|
// XXX: What sound should be played here?
|
||||||
|
SCREENMAN->PlayCancelSound();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
m_BackgroundLoader.Abort();
|
m_BackgroundLoader.Abort();
|
||||||
|
|
||||||
Cancel( SM_GoToPrevScreen );
|
Cancel( SM_GoToPrevScreen );
|
||||||
|
|||||||
Reference in New Issue
Block a user