add MaxStages text to ScreenTitleMenu
This commit is contained in:
@@ -36,6 +36,8 @@
|
||||
#define LOGO_HOME_ON_COMMAND THEME->GetMetric("ScreenTitleMenu","LogoHomeOnCommand")
|
||||
#define VERSION_ON_COMMAND THEME->GetMetric("ScreenTitleMenu","VersionOnCommand")
|
||||
#define SONGS_ON_COMMAND THEME->GetMetric("ScreenTitleMenu","SongsOnCommand")
|
||||
#define MAX_STAGES_ON_COMMAND THEME->GetMetric("ScreenTitleMenu","MaxStagesOnCommand")
|
||||
#define MAX_STAGES_TEXT THEME->GetMetric("ScreenTitleMenu","MaxStagesText")
|
||||
#define HELP_X THEME->GetMetricF("ScreenTitleMenu","HelpX")
|
||||
#define HELP_Y THEME->GetMetricF("ScreenTitleMenu","HelpY")
|
||||
#define CHOICES_X THEME->GetMetricF("ScreenTitleMenu","ChoicesX")
|
||||
@@ -113,6 +115,10 @@ ScreenTitleMenu::ScreenTitleMenu( CString sClassName ) : ScreenSelect( sClassNam
|
||||
m_textSongs.SetText( text );
|
||||
this->AddChild( &m_textSongs );
|
||||
|
||||
m_textMaxStages.LoadFromFont( THEME->GetPathF(m_sName,"MaxStages") );
|
||||
m_textMaxStages.Command( MAX_STAGES_ON_COMMAND );
|
||||
m_textMaxStages.SetText( ssprintf("%d "+MAX_STAGES_TEXT, PREFSMAN->m_iNumArcadeStages ) );
|
||||
this->AddChild( &m_textMaxStages );
|
||||
|
||||
CString sCoinMode = CoinModeToString((CoinMode)PREFSMAN->m_iCoinMode);
|
||||
m_CoinMode.LoadFromAniDir( THEME->GetPathToB("ScreenTitleMenu "+sCoinMode) );
|
||||
|
||||
Reference in New Issue
Block a user