Combine binaries, so we can choose the renderer. No actual selection
yet; change CreateDisplay if you want to do that for the next few hours.
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@@ -34,6 +34,8 @@ static int g_iFramesRenderedSinceLastCheck,
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g_iVertsRenderedSinceLastCheck,
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g_iNumChecksSinceLastReset;
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RageDisplay* DISPLAY = NULL;
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CString PixelFormatToString( PixelFormat pixfmt )
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{
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const CString s[NUM_PIX_FORMATS] = {
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