Code cleanup

Mainly unneeded semicolons
This commit is contained in:
ListenerJubatus
2018-08-14 14:19:02 -06:00
parent f4c97e5970
commit 2dcf66223d
47 changed files with 484 additions and 481 deletions
@@ -28,19 +28,19 @@ local t = Def.ActorFrame {
LoadFont("Common Condensed") .. {
Text=ToEnumShortString(PlayerNumber);
Name="PlayerShortName",
InitCommand=cmd(x,-127;maxwidth,32;zoom,0.75;),
OnCommand=cmd(diffuse,ColorDarkTone(PlayerColor(PlayerNumber));)
InitCommand=cmd(x,-127;maxwidth,32;zoom,0.75),
OnCommand=cmd(diffuse,ColorDarkTone(PlayerColor(PlayerNumber)))
},
LoadFont("_overpass 36px") .. {
Text=bpm_text;
Name="BPMRangeOld",
InitCommand=cmd(x,-60;maxwidth,88/bpm_text_zoom),
OnCommand=cmd(zoom,bpm_text_zoom;diffuse,ColorDarkTone(PlayerColor(PlayerNumber));)
OnCommand=cmd(zoom,bpm_text_zoom;diffuse,ColorDarkTone(PlayerColor(PlayerNumber)))
},
LoadActor(THEME:GetPathG("_StepsDisplayListRow","arrow")) .. {
Name="Seperator",
InitCommand=cmd(x,4);
OnCommand=cmd(diffuse,ColorDarkTone(PlayerColor(PlayerNumber));)
OnCommand=cmd(diffuse,ColorDarkTone(PlayerColor(PlayerNumber)))
},
LoadFont("_overpass 36px") .. {
Text="100 - 200000";
@@ -51,8 +51,8 @@ local t = Def.ActorFrame {
local speed, mode= GetSpeedModeAndValueFromPoptions(PlayerNumber)
self:playcommand("SpeedChoiceChanged", {pn= PlayerNumber, mode= mode, speed= speed})
end,
BPMWillNotChangeCommand=cmd(stopeffect;diffuse,ColorDarkTone(PlayerColor(PlayerNumber));),
BPMWillChangeCommand=cmd(diffuseshift;effectcolor1,Color.Black;effectcolor2,ColorMidTone(PlayerColor(PlayerNumber));),
BPMWillNotChangeCommand=cmd(stopeffect;diffuse,ColorDarkTone(PlayerColor(PlayerNumber))),
BPMWillChangeCommand=cmd(diffuseshift;effectcolor1,Color.Black;effectcolor2,ColorMidTone(PlayerColor(PlayerNumber))),
SpeedChoiceChangedMessageCommand= function(self, param)
if param.pn ~= PlayerNumber then return end
local text= ""