Code cleanup

Mainly unneeded semicolons
This commit is contained in:
ListenerJubatus
2018-08-14 14:19:02 -06:00
parent f4c97e5970
commit 2dcf66223d
47 changed files with 484 additions and 481 deletions
@@ -54,7 +54,7 @@ for i, v in ipairs(eval_lines) do
t[#t+1] = Def.ActorFrame{
InitCommand=cmd(x,_screen.cx;y,(_screen.cy/1.48)+(spacing)),
Def.Quad {
InitCommand=cmd(zoomto,400,36;diffuse,JudgmentLineToColor(cur_line);fadeleft,0.5;faderight,0.5;);
InitCommand=cmd(zoomto,400,36;diffuse,JudgmentLineToColor(cur_line);fadeleft,0.5;faderight,0.5);
OnCommand=function(self)
self:diffusealpha(0):sleep(0.1 * i):decelerate(0.6):diffusealpha(0.8)
end;
@@ -114,7 +114,7 @@ for ip, p in ipairs(GAMESTATE:GetHumanPlayers()) do
--Containers.
Def.Quad {
InitCommand=cmd(zoomto,190,115;diffuse,ColorLightTone(PlayerColor(p));diffusebottomedge,color("#FEEFCA");),
InitCommand=cmd(zoomto,190,115;diffuse,ColorLightTone(PlayerColor(p));diffusebottomedge,color("#FEEFCA"));,
OnCommand=function(self)
self:diffusealpha(0):decelerate(0.4):diffusealpha(0.5)
end,
@@ -122,7 +122,7 @@ for ip, p in ipairs(GAMESTATE:GetHumanPlayers()) do
},
Def.Quad {
InitCommand=cmd(vertalign,top;y,60+grade_area_offset;zoomto,190,66;diffuse,color("#fce1a1");),
InitCommand=cmd(vertalign,top;y,60+grade_area_offset;zoomto,190,66;diffuse,color("#fce1a1"));,
OnCommand=function(self)
self:diffusealpha(0):decelerate(0.4):diffusealpha(0.4)
end,
@@ -130,7 +130,7 @@ for ip, p in ipairs(GAMESTATE:GetHumanPlayers()) do
},
LoadActor(THEME:GetPathG("GradeDisplay", "Grade " .. p_grade)) .. {
InitCommand=cmd(zoom,0.75;);
InitCommand=cmd(zoom,0.75);
OnCommand=function(self)
self:diffusealpha(0):zoom(1):sleep(0.63):decelerate(0.4):zoom(0.75):diffusealpha(1)
end;