Code cleanup
Mainly unneeded semicolons
This commit is contained in:
@@ -129,7 +129,7 @@ for i, v in ipairs(eval_lines) do
|
||||
mid_pane[#mid_pane+1] = Def.ActorFrame{
|
||||
InitCommand=cmd(x,_screen.cx;y,(_screen.cy/1.48)+(spacing)),
|
||||
Def.Quad {
|
||||
InitCommand=cmd(zoomto,400,36;diffuse,JudgmentLineToColor(cur_line);fadeleft,0.5;faderight,0.5;);
|
||||
InitCommand=cmd(zoomto,400,36;diffuse,JudgmentLineToColor(cur_line);fadeleft,0.5;faderight,0.5);
|
||||
OnCommand=function(self)
|
||||
self:diffusealpha(0):sleep(0.1 * i):decelerate(0.6):diffusealpha(1)
|
||||
end;
|
||||
@@ -169,7 +169,7 @@ for ip, p in ipairs(GAMESTATE:GetHumanPlayers()) do
|
||||
local spacing = 38*i
|
||||
eval_parts[#eval_parts+1] = Def.BitmapText {
|
||||
Font = "_overpass 36px",
|
||||
InitCommand=cmd(x,_screen.cx + step_count_offs;y,(_screen.cy/1.48)+(spacing);diffuse,ColorDarkTone(PlayerColor(p));zoom,0.75;diffusealpha,1.0;shadowlength,1;maxwidth,120;),
|
||||
InitCommand=cmd(x,_screen.cx + step_count_offs;y,(_screen.cy/1.48)+(spacing);diffuse,ColorDarkTone(PlayerColor(p));zoom,0.75;diffusealpha,1.0;shadowlength,1;maxwidth,120),
|
||||
OnCommand=function(self)
|
||||
self:settext(GetJLineValue(v, p))
|
||||
if string.find(p, "P1") then
|
||||
@@ -191,7 +191,7 @@ for ip, p in ipairs(GAMESTATE:GetHumanPlayers()) do
|
||||
|
||||
--Containers
|
||||
Def.Quad {
|
||||
InitCommand=cmd(zoomto,190,115;diffuse,ColorLightTone(PlayerColor(p));diffusebottomedge,color("#FEEFCA");),
|
||||
InitCommand=cmd(zoomto,190,115;diffuse,ColorLightTone(PlayerColor(p));diffusebottomedge,color("#FEEFCA")),
|
||||
OnCommand=function(self)
|
||||
self:diffusealpha(0):decelerate(0.4):diffusealpha(0.5)
|
||||
end,
|
||||
@@ -199,7 +199,7 @@ for ip, p in ipairs(GAMESTATE:GetHumanPlayers()) do
|
||||
},
|
||||
|
||||
Def.Quad {
|
||||
InitCommand=cmd(vertalign,top;y,60+grade_area_offset;zoomto,190,136;diffuse,color("#fce1a1");),
|
||||
InitCommand=cmd(vertalign,top;y,60+grade_area_offset;zoomto,190,136;diffuse,color("#fce1a1")),
|
||||
OnCommand=function(self)
|
||||
self:diffusealpha(0):decelerate(0.4):diffusealpha(0.4)
|
||||
end,
|
||||
@@ -207,7 +207,7 @@ for ip, p in ipairs(GAMESTATE:GetHumanPlayers()) do
|
||||
},
|
||||
|
||||
LoadActor(THEME:GetPathG("GradeDisplay", "Grade " .. p_grade)) .. {
|
||||
InitCommand=cmd(zoom,0.75;);
|
||||
InitCommand=cmd(zoom,0.75);
|
||||
OnCommand=function(self)
|
||||
self:diffusealpha(0):zoom(1):sleep(0.63):decelerate(0.4):zoom(0.75):diffusealpha(1)
|
||||
if STATSMAN:GetCurStageStats():GetPlayerStageStats(p):GetStageAward() then
|
||||
@@ -221,7 +221,7 @@ for ip, p in ipairs(GAMESTATE:GetHumanPlayers()) do
|
||||
|
||||
Def.BitmapText {
|
||||
Font = "_roboto condensed 24px",
|
||||
InitCommand=cmd(diffuse,Color.White;zoom,1;addy,38;maxwidth,160;uppercase,true;diffuse,ColorDarkTone(PlayerDarkColor(p));diffusetopedge,ColorMidTone(PlayerColor(p));shadowlength,1;),
|
||||
InitCommand=cmd(diffuse,Color.White;zoom,1;addy,38;maxwidth,160;uppercase,true;diffuse,ColorDarkTone(PlayerDarkColor(p));diffusetopedge,ColorMidTone(PlayerColor(p));shadowlength,1),
|
||||
OnCommand=function(self)
|
||||
if STATSMAN:GetCurStageStats():GetPlayerStageStats(p):GetStageAward() then
|
||||
self:settext(THEME:GetString( "StageAward", ToEnumShortString(STATSMAN:GetCurStageStats():GetPlayerStageStats(p):GetStageAward()) ))
|
||||
@@ -290,18 +290,18 @@ for ip, p in ipairs(GAMESTATE:GetHumanPlayers()) do
|
||||
self:sleep(0.13 * i):decelerate(0.6):diffusealpha(0)
|
||||
end;
|
||||
Def.Quad {
|
||||
InitCommand=cmd(zoomto,190,28;diffuse,color("#fce1a1");diffusealpha,0.4;);
|
||||
InitCommand=cmd(zoomto,190,28;diffuse,color("#fce1a1");diffusealpha,0.4);
|
||||
};
|
||||
Def.BitmapText {
|
||||
Font = "Common Condensed",
|
||||
InitCommand=cmd(zoom,0.8;x,-80;horizalign,left;diffuse,color("0,0,0,0.75");shadowlength,1;),
|
||||
InitCommand=cmd(zoom,0.8;x,-80;horizalign,left;diffuse,color("0,0,0,0.75");shadowlength,1),
|
||||
BeginCommand=function(self)
|
||||
self:settext(label .. ":")
|
||||
end
|
||||
};
|
||||
Def.BitmapText {
|
||||
Font = "_overpass 36px",
|
||||
InitCommand=cmd(zoom,0.5;x,83;horizalign,right;maxwidth,200;diffuse,ColorDarkTone(PlayerColor(p));shadowlength,1;),
|
||||
InitCommand=cmd(zoom,0.5;x,83;horizalign,right;maxwidth,200;diffuse,ColorDarkTone(PlayerColor(p));shadowlength,1),
|
||||
BeginCommand=function(self)
|
||||
self:settext(performance .. "/" .. possible)
|
||||
end
|
||||
@@ -332,14 +332,14 @@ if GAMESTATE:IsHumanPlayer(PLAYER_1) == true then
|
||||
-- Difficulty banner
|
||||
local grade_parts_offs = -320
|
||||
t[#t+1] = Def.ActorFrame {
|
||||
InitCommand=cmd(horizalign,center;x,_screen.cx + grade_parts_offs;y,_screen.cy-96+grade_area_offset;visible,not GAMESTATE:IsCourseMode(););
|
||||
OnCommand=cmd(zoomx,0.3;diffusealpha,0;sleep,0.5;decelerate,0.4;zoomx,1;diffusealpha,1;);
|
||||
OffCommand=cmd(decelerate,0.4;diffusealpha,0;);
|
||||
InitCommand=cmd(horizalign,center;x,_screen.cx + grade_parts_offs;y,_screen.cy-96+grade_area_offset;visible,not GAMESTATE:IsCourseMode());
|
||||
OnCommand=cmd(zoomx,0.3;diffusealpha,0;sleep,0.5;decelerate,0.4;zoomx,1;diffusealpha,1);
|
||||
OffCommand=cmd(decelerate,0.4;diffusealpha,0);
|
||||
LoadFont("Common Fallback") .. {
|
||||
InitCommand=cmd(zoom,1;horizalign,center;shadowlength,1);
|
||||
OnCommand=cmd(playcommand,"Set";);
|
||||
CurrentStepsP1ChangedMessageCommand=cmd(playcommand,"Set";);
|
||||
ChangedLanguageDisplayMessageCommand=cmd(playcommand,"Set";);
|
||||
OnCommand=cmd(playcommand,"Set");
|
||||
CurrentStepsP1ChangedMessageCommand=cmd(playcommand,"Set");
|
||||
ChangedLanguageDisplayMessageCommand=cmd(playcommand,"Set");
|
||||
SetCommand=function(self)
|
||||
stepsP1 = GAMESTATE:GetCurrentSteps(PLAYER_1)
|
||||
local song = GAMESTATE:GetCurrentSong();
|
||||
@@ -370,14 +370,14 @@ if GAMESTATE:IsHumanPlayer(PLAYER_2) == true then
|
||||
if GAMESTATE:IsCourseMode() == false then
|
||||
local grade_parts_offs = 320
|
||||
t[#t+1] = Def.ActorFrame {
|
||||
InitCommand=cmd(horizalign,center;x,_screen.cx + grade_parts_offs;y,_screen.cy-96+grade_area_offset;visible,not GAMESTATE:IsCourseMode(););
|
||||
OnCommand=cmd(zoomx,0.3;diffusealpha,0;sleep,0.5;decelerate,0.4;zoomx,1;diffusealpha,1;);
|
||||
OffCommand=cmd(decelerate,0.4;diffusealpha,0;);
|
||||
InitCommand=cmd(horizalign,center;x,_screen.cx + grade_parts_offs;y,_screen.cy-96+grade_area_offset;visible,not GAMESTATE:IsCourseMode());
|
||||
OnCommand=cmd(zoomx,0.3;diffusealpha,0;sleep,0.5;decelerate,0.4;zoomx,1;diffusealpha,1);
|
||||
OffCommand=cmd(decelerate,0.4;diffusealpha,0);
|
||||
LoadFont("Common Fallback") .. {
|
||||
InitCommand=cmd(zoom,1;horizalign,center;shadowlength,1);
|
||||
OnCommand=cmd(playcommand,"Set";);
|
||||
CurrentStepsP2ChangedMessageCommand=cmd(playcommand,"Set";);
|
||||
ChangedLanguageDisplayMessageCommand=cmd(playcommand,"Set";);
|
||||
OnCommand=cmd(playcommand,"Set");
|
||||
CurrentStepsP2ChangedMessageCommand=cmd(playcommand,"Set");
|
||||
ChangedLanguageDisplayMessageCommand=cmd(playcommand,"Set");
|
||||
SetCommand=function(self)
|
||||
stepsP2 = GAMESTATE:GetCurrentSteps(PLAYER_2)
|
||||
local song = GAMESTATE:GetCurrentSong();
|
||||
@@ -410,12 +410,12 @@ if gameplay_pause_count > 0 then
|
||||
t[#t+1]= Def.BitmapText{
|
||||
Font= "Common Italic Condensed",
|
||||
Text= THEME:GetString("PauseMenu", "pause_count") .. ": " .. gameplay_pause_count,
|
||||
InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y-130;shadowlength,1;maxwidth,140;);
|
||||
InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y-130;shadowlength,1;maxwidth,140);
|
||||
OnCommand=function(self)
|
||||
self:diffuse(color("#FF0000")):diffusebottomedge(color("#512232")):zoom(0.8);
|
||||
self:diffusealpha(0):sleep(1.5):smooth(0.3):diffusealpha(1);
|
||||
end;
|
||||
OffCommand=cmd(sleep,0.2;decelerate,0.3;diffusealpha,0;);
|
||||
OffCommand=cmd(sleep,0.2;decelerate,0.3;diffusealpha,0);
|
||||
}
|
||||
end
|
||||
|
||||
|
||||
Reference in New Issue
Block a user