whitespace killa, remove some temporary test code (I assume)
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@@ -21,7 +21,6 @@
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REGISTER_SCREEN_CLASS( ScreenOptionsManageCourses );
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struct StepsTypeAndDifficulty
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{
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StepsType st;
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@@ -50,8 +49,6 @@ static void SetNextCombination()
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GAMESTATE->m_stEdit.Set( curVal.st );
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GAMESTATE->m_cdEdit.Set( curVal.cd );
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// XXX Testing.
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SCREENMAN->SystemMessage( ssprintf("%s, %s", GAMEMAN->GetStepsTypeInfo(curVal.st).szName, DifficultyToString(curVal.cd).c_str()) );
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EditCourseUtil::UpdateAndSetTrail();
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}
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@@ -69,28 +66,27 @@ void ScreenOptionsManageCourses::Init()
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}
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void ScreenOptionsManageCourses::BeginScreen()
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{
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{
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vector<const Style*> vpStyles;
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GAMEMAN->GetStylesForGame( GAMESTATE->m_pCurGame, vpStyles );
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const Style *pStyle = vpStyles[0];
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GAMESTATE->SetCurrentStyle( pStyle );
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if( GAMESTATE->m_stEdit == StepsType_Invalid ||
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GAMESTATE->m_cdEdit == Difficulty_Invalid )
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{
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SetNextCombination();
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}
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// Remember the current course. All Course pointers will be invalidated when we load the machine profile below.
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// Remember the current course. All Course pointers will be invalidated when
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// we load the machine profile below.
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CourseID cidLast;
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cidLast.FromCourse( GAMESTATE->m_pCurCourse );
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vector<OptionRowHandler*> vHands;
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int iIndex = 0;
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{
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vHands.push_back( OptionRowHandlerUtil::MakeNull() );
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OptionRowDefinition &def = vHands.back()->m_Def;
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@@ -101,7 +97,7 @@ void ScreenOptionsManageCourses::BeginScreen()
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def.m_vsChoices.clear();
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def.m_vsChoices.push_back( "" );
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iIndex++;
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}
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}
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m_vpCourses.clear();
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// XXX: Why are we flushing here?
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@@ -119,12 +115,12 @@ void ScreenOptionsManageCourses::BeginScreen()
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SONGMAN->GetAllCourses( m_vpCourses, false );
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break;
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}
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FOREACH_CONST( Course*, m_vpCourses, p )
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{
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vHands.push_back( OptionRowHandlerUtil::MakeNull() );
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OptionRowDefinition &def = vHands.back()->m_Def;
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def.m_sName = (*p)->GetDisplayFullTitle();
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def.m_bAllowThemeTitle = false; // not themable
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def.m_sExplanationName = "Select Course";
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@@ -133,11 +129,11 @@ void ScreenOptionsManageCourses::BeginScreen()
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def.m_bAllowThemeItems = false; // already themed
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iIndex++;
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}
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ScreenOptions::InitMenu( vHands );
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ScreenOptions::BeginScreen();
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// select the last chosen course
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GAMESTATE->m_pCurCourse.Set( cidLast.ToCourse() );
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if( GAMESTATE->m_pCurCourse )
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@@ -172,12 +168,12 @@ void ScreenOptionsManageCourses::HandleScreenMessage( const ScreenMessage SM )
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EditCourseUtil::UpdateAndSetTrail();
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SCREENMAN->SetNewScreen( CREATE_NEW_SCREEN );
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return; // don't call base
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return; // don't call base
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}
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else if( m_pRows[iCurRow]->GetRowType() == OptionRow::RowType_Exit )
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{
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this->HandleScreenMessage( SM_GoToPrevScreen );
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return; // don't call base
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return; // don't call base
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}
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else
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{
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@@ -195,12 +191,12 @@ void ScreenOptionsManageCourses::HandleScreenMessage( const ScreenMessage SM )
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ScreenOptions::HandleScreenMessage( SM );
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}
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void ScreenOptionsManageCourses::AfterChangeRow( PlayerNumber pn )
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{
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Course *pCourse = GetCourseWithFocus();
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Trail *pTrail = pCourse ? pCourse->GetTrail( GAMESTATE->m_stEdit, GAMESTATE->m_cdEdit ) : NULL;
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GAMESTATE->m_pCurCourse.Set( pCourse );
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GAMESTATE->m_pCurTrail[PLAYER_1].Set( pTrail );
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@@ -213,7 +209,6 @@ void ScreenOptionsManageCourses::MenuSelect( const InputEventPlus &input )
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return;
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SetNextCombination();
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m_soundDifficultyChanged.Play();
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}
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static LocalizedString YOU_HAVE_MAX( "ScreenOptionsManageCourses", "You have %d, the maximum number allowed." );
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@@ -269,7 +264,7 @@ Course *ScreenOptionsManageCourses::GetCourseWithFocus() const
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return NULL;
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else if( m_pRows[iCurRow]->GetRowType() == OptionRow::RowType_Exit )
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return NULL;
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// a course
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int index = iCurRow - 1;
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return m_vpCourses[index];
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