push combo and judgment outward in centered

This commit is contained in:
Chris Danford
2005-04-05 21:40:30 +00:00
parent 6358c982fc
commit 2d8b42e23c
4 changed files with 27 additions and 4 deletions
+1 -2
View File
@@ -239,8 +239,7 @@ void PlayerOptions::FromString( CString sOptions )
}
sBit = asParts[asParts.size()-1];
#define SET_FLOAT( opt ) \
{ m_ ## opt = level; m_Speed ## opt = speed; }
#define SET_FLOAT( opt ) { m_ ## opt = level; m_Speed ## opt = speed; }
const bool on = (level > 0.5f);
if( sBit == "clearall" ) Init();
else if( sBit == "boost" ) SET_FLOAT( fAccels[ACCEL_BOOST] )