push combo and judgment outward in centered
This commit is contained in:
@@ -239,8 +239,7 @@ void PlayerOptions::FromString( CString sOptions )
|
||||
}
|
||||
sBit = asParts[asParts.size()-1];
|
||||
|
||||
#define SET_FLOAT( opt ) \
|
||||
{ m_ ## opt = level; m_Speed ## opt = speed; }
|
||||
#define SET_FLOAT( opt ) { m_ ## opt = level; m_Speed ## opt = speed; }
|
||||
const bool on = (level > 0.5f);
|
||||
if( sBit == "clearall" ) Init();
|
||||
else if( sBit == "boost" ) SET_FLOAT( fAccels[ACCEL_BOOST] )
|
||||
|
||||
Reference in New Issue
Block a user